Search found 395 matches

by daniel_spain
Tue Mar 19, 2024 2:52 am
Forum: MajorLink (formerly WorldLink)
Topic: protocol spec
Replies: 2
Views: 74

Re: protocol spec

Ragnarok wrote: > Hi! > I'm search for documentation for the MajorLink protocol. > I want to implement some integration from Synchronet BBS > > Unfortunately there is no repository with the current code and development > to investigate. > If anyone has any information, it would be appreciated. > > t...
by daniel_spain
Mon Mar 04, 2024 3:43 am
Forum: Add-on Modules
Topic: majormud 1.11p
Replies: 37
Views: 4426

Re: majormud 1.11p

Endyr wrote: > Thanks to Khan, the sysop of Sounds Of Silence, and BlaZ, I was able to > download the setup file for Majormud 1.11. Now I am looking for the setup > files for the MajorMud add-ons. I have the registration keys for the first > six mods, and also for MajorMud Plus. Thank you again. add...
by daniel_spain
Sat Feb 24, 2024 12:30 am
Forum: MBBS / WG for DOS
Topic: Board Stats
Replies: 9
Views: 7470

Re: Board Stats

Frank Dux wrote: > I did this. > > First and foremost: Copy your existing directory to a backup location - not > zipped (your want quick access to files if needed) > > Install a clean version of MBBSv10 and port/replace in all relevant pre-v10 > core files only (just focus v10 files for now, not ISV...
by daniel_spain
Thu Jan 11, 2024 9:34 pm
Forum: Feature Requests
Topic: Crash Protection
Replies: 9
Views: 8738

Re: Crash Protection

Desean wrote: > daniel_spain wrote: > > Questman wrote: > > > We can fix XRoads. > > > > > > Who ported Quest of the Alchemists? I own that, but haven't gotten around > > > to looking at it yet. Does anyone have a WG3 source? > > > > I did. got a source from someone the files were GPL*.* I think.......
by daniel_spain
Tue Dec 19, 2023 10:48 pm
Forum: Bug reports
Topic: Crash - Remote Sysop Menu
Replies: 6
Views: 1543

Re: Crash - Remote Sysop Menu

Dethraul wrote: > I know others that do not have a problem either.. just looking for help on > how to fix the issue for myself. the memory address is 0's too which is odd. do me a favor and disable all modules using WGSDMOD (nothing baseline only custom adds) then try. if success, slowly reimplement...
by daniel_spain
Wed Sep 13, 2023 12:24 am
Forum: Add-on Modules
Topic: LORD, LORD II, Planets.. Metrop/Gameport -- Pulse check??
Replies: 26
Views: 15237

Re: LORD, LORD II, Planets.. Metrop/Gameport -- Pulse check??

BlaZ wrote:
> Looks like the site lord.lordlegacy.com is gone, but you can still get
> v4.06 from here:
> ftp://archives.thebbs.org/door_games/doors_l-o/lord406.zip


https://breakintochat.com/wiki/Legend_of_the_Red_Dragon

all the versions.
by daniel_spain
Mon Sep 11, 2023 10:08 pm
Forum: Add-on Modules
Topic: LORD, LORD II, Planets.. Metrop/Gameport -- Pulse check??
Replies: 26
Views: 15237

Re: LORD, LORD II, Planets.. Metrop/Gameport -- Pulse check??

CorpPorThis wrote: > Help me Obi Wan, you're my only hope. so from what i got..... install version 4.06 and copy the 4.07 files over them... you cannot copy the 4.07 files over any other version. if you have pre-4.06 do the conversion utility. runtime error 200 is pre version 4 and requires the tppa...
by daniel_spain
Sat Sep 09, 2023 10:51 pm
Forum: Add-on Modules
Topic: LORD, LORD II, Planets.. Metrop/Gameport -- Pulse check??
Replies: 26
Views: 15237

Re: LORD, LORD II, Planets.. Metrop/Gameport -- Pulse check??

CorpPorThis wrote: > Its a corrupt file error? Although depending on the version of Dosbox I > try..I get a message saying my version of LORDCFG is wrong for my version > of Lord. > > Runtime error 101 at 0000:0217 always....with v4.07 of Lord > > Just realized I cannot upload screen shots. > > So f...
by daniel_spain
Fri Sep 08, 2023 2:07 am
Forum: Add-on Modules
Topic: LORD, LORD II, Planets.. Metrop/Gameport -- Pulse check??
Replies: 26
Views: 15237

Re: LORD, LORD II, Planets.. Metrop/Gameport -- Pulse check??

CorpPorThis wrote: > banjaxster wrote: > > Yes its too bad people cant register lord,lord 2 and planets anymore. > > I do have registered lord,lord 2 and planets on my door game server and > > many older versions of lord > > I have over 50 door games on my door game (synchronet BBS) server and most ...
by daniel_spain
Thu Sep 07, 2023 3:06 pm
Forum: Add-on Modules
Topic: LORD, LORD II, Planets.. Metrop/Gameport -- Pulse check??
Replies: 26
Views: 15237

Re: LORD, LORD II, Planets.. Metrop/Gameport -- Pulse check??

CorpPorThis wrote: > That would be awesome. I was able to get a hold of Metro/Gameport > registration codes finally through William Hughes. Don't know what part he > plays or had in all that, but at least they are not entirely radio-silent > anymore. to my understanding owner of the company is retir...