Search found 404 matches
- Mon Mar 04, 2024 3:43 am
- Forum: Add-on Modules
- Topic: majormud 1.11p
- Replies: 37
- Views: 4511
Re: majormud 1.11p
Endyr wrote: > Thanks to Khan, the sysop of Sounds Of Silence, and BlaZ, I was able to > download the setup file for Majormud 1.11. Now I am looking for the setup > files for the MajorMud add-ons. I have the registration keys for the first > six mods, and also for MajorMud Plus. Thank you again. add...
- Sat Feb 24, 2024 12:30 am
- Forum: MBBS / WG for DOS
- Topic: Board Stats
- Replies: 9
- Views: 7528
Re: Board Stats
Frank Dux wrote: > I did this. > > First and foremost: Copy your existing directory to a backup location - not > zipped (your want quick access to files if needed) > > Install a clean version of MBBSv10 and port/replace in all relevant pre-v10 > core files only (just focus v10 files for now, not ISV...
- Thu Jan 11, 2024 9:34 pm
- Forum: Feature Requests
- Topic: Crash Protection
- Replies: 9
- Views: 8836
Re: Crash Protection
Desean wrote: > daniel_spain wrote: > > Questman wrote: > > > We can fix XRoads. > > > > > > Who ported Quest of the Alchemists? I own that, but haven't gotten around > > > to looking at it yet. Does anyone have a WG3 source? > > > > I did. got a source from someone the files were GPL*.* I think.......
- Tue Dec 19, 2023 10:48 pm
- Forum: Bug reports
- Topic: Crash - Remote Sysop Menu
- Replies: 6
- Views: 1559
Re: Crash - Remote Sysop Menu
Dethraul wrote: > I know others that do not have a problem either.. just looking for help on > how to fix the issue for myself. the memory address is 0's too which is odd. do me a favor and disable all modules using WGSDMOD (nothing baseline only custom adds) then try. if success, slowly reimplement...
- Wed Sep 13, 2023 12:24 am
- Forum: Add-on Modules
- Topic: LORD, LORD II, Planets.. Metrop/Gameport -- Pulse check??
- Replies: 26
- Views: 15279
Re: LORD, LORD II, Planets.. Metrop/Gameport -- Pulse check??
BlaZ wrote:
> Looks like the site lord.lordlegacy.com is gone, but you can still get
> v4.06 from here:
> ftp://archives.thebbs.org/door_games/doors_l-o/lord406.zip
https://breakintochat.com/wiki/Legend_of_the_Red_Dragon
all the versions.
> Looks like the site lord.lordlegacy.com is gone, but you can still get
> v4.06 from here:
> ftp://archives.thebbs.org/door_games/doors_l-o/lord406.zip
https://breakintochat.com/wiki/Legend_of_the_Red_Dragon
all the versions.
- Mon Sep 11, 2023 10:08 pm
- Forum: Add-on Modules
- Topic: LORD, LORD II, Planets.. Metrop/Gameport -- Pulse check??
- Replies: 26
- Views: 15279
Re: LORD, LORD II, Planets.. Metrop/Gameport -- Pulse check??
CorpPorThis wrote: > Help me Obi Wan, you're my only hope. so from what i got..... install version 4.06 and copy the 4.07 files over them... you cannot copy the 4.07 files over any other version. if you have pre-4.06 do the conversion utility. runtime error 200 is pre version 4 and requires the tppa...
- Sat Sep 09, 2023 10:51 pm
- Forum: Add-on Modules
- Topic: LORD, LORD II, Planets.. Metrop/Gameport -- Pulse check??
- Replies: 26
- Views: 15279
Re: LORD, LORD II, Planets.. Metrop/Gameport -- Pulse check??
CorpPorThis wrote: > Its a corrupt file error? Although depending on the version of Dosbox I > try..I get a message saying my version of LORDCFG is wrong for my version > of Lord. > > Runtime error 101 at 0000:0217 always....with v4.07 of Lord > > Just realized I cannot upload screen shots. > > So f...
- Fri Sep 08, 2023 2:07 am
- Forum: Add-on Modules
- Topic: LORD, LORD II, Planets.. Metrop/Gameport -- Pulse check??
- Replies: 26
- Views: 15279
Re: LORD, LORD II, Planets.. Metrop/Gameport -- Pulse check??
CorpPorThis wrote: > banjaxster wrote: > > Yes its too bad people cant register lord,lord 2 and planets anymore. > > I do have registered lord,lord 2 and planets on my door game server and > > many older versions of lord > > I have over 50 door games on my door game (synchronet BBS) server and most ...
- Thu Sep 07, 2023 3:06 pm
- Forum: Add-on Modules
- Topic: LORD, LORD II, Planets.. Metrop/Gameport -- Pulse check??
- Replies: 26
- Views: 15279
Re: LORD, LORD II, Planets.. Metrop/Gameport -- Pulse check??
CorpPorThis wrote: > That would be awesome. I was able to get a hold of Metro/Gameport > registration codes finally through William Hughes. Don't know what part he > plays or had in all that, but at least they are not entirely radio-silent > anymore. to my understanding owner of the company is retir...
- Wed Sep 06, 2023 7:50 pm
- Forum: Add-on Modules
- Topic: LORD, LORD II, Planets.. Metrop/Gameport -- Pulse check??
- Replies: 26
- Views: 15279
Re: LORD, LORD II, Planets.. Metrop/Gameport -- Pulse check??
just a retouch update on this... Seth Robinson has been trying to buy back the rights to these games for years and his full intent is to release the source codes to them. stumbled across some stuff and ran across a convo thread between seth and 2 fans.