Search found 395 matches

by daniel_spain
Wed Sep 06, 2023 7:50 pm
Forum: Add-on Modules
Topic: LORD, LORD II, Planets.. Metrop/Gameport -- Pulse check??
Replies: 26
Views: 15272

Re: LORD, LORD II, Planets.. Metrop/Gameport -- Pulse check??

just a retouch update on this... Seth Robinson has been trying to buy back the rights to these games for years and his full intent is to release the source codes to them. stumbled across some stuff and ran across a convo thread between seth and 2 fans.
by daniel_spain
Wed Aug 23, 2023 1:06 am
Forum: Add-on Modules
Topic: LORD, LORD II, Planets.. Metrop/Gameport -- Pulse check??
Replies: 26
Views: 15272

Re: LORD, LORD II, Planets.. Metrop/Gameport -- Pulse check??

Duckula wrote: > I believe that one day things will fall into place and the code will > surface, but I am an optimist. that is how the thief2 code surfaced.... not really the same concept but someone bought an old dreamcast dev kit and it was right there on the harddrive. imagine all the bbs harddri...
by daniel_spain
Tue Aug 22, 2023 1:45 am
Forum: Core Platform
Topic: SMTP Engine
Replies: 10
Views: 14170

Re: SMTP Engine

Adding 2 new feature to the SMTP engine.... GALSMTP.RLY - a list of IP addresses allowed to connect to your smtp server and send email addresses. if someone connects to your smtp server and their ip address is not in this list it will reject the connection. This is just a plaintext file with an ip a...
by daniel_spain
Tue Aug 22, 2023 1:34 am
Forum: Add-on Modules
Topic: LORD, LORD II, Planets.. Metrop/Gameport -- Pulse check??
Replies: 26
Views: 15272

Re: LORD, LORD II, Planets.. Metrop/Gameport -- Pulse check??

CorpPorThis wrote: > daniel_spain wrote: > Talk to > > Micheal Pressler, he actually had the last contract with Metro > > for T-lord and provided them with the latest build. heard he even had an > unreleased > > version. he may be able to shed some light on contact info > > that could be more update...
by daniel_spain
Mon Aug 21, 2023 12:37 pm
Forum: Add-on Modules
Topic: LORD, LORD II, Planets.. Metrop/Gameport -- Pulse check??
Replies: 26
Views: 15272

Re: LORD, LORD II, Planets.. Metrop/Gameport -- Pulse check??

Duckula wrote: > We do not condone the use of any mechanism that infringes on the copyright > of any person or company. This includes any discussion of cracks, keygens > or other techniques used to bypass or remove software protection. > > Unfortunately over the passage of time the ability to regist...
by daniel_spain
Mon Aug 21, 2023 12:22 pm
Forum: Add-on Modules
Topic: LORD, LORD II, Planets.. Metrop/Gameport -- Pulse check??
Replies: 26
Views: 15272

Re: LORD, LORD II, Planets.. Metrop/Gameport -- Pulse check??

CorpPorThis wrote: > Hey everyone! > > In my quest to recreate the gaming communities of our best BBS days, I am > hitting a few roadblocks and hoping that maybe someone here may just have > some insight that can help. > > I would love to register my copies of Lord, Lord II, and Planets but have > h...
by daniel_spain
Sun Aug 20, 2023 2:11 am
Forum: New Sysops
Topic: Troubleshooting SMTP Send Failed
Replies: 36
Views: 14960

Re: Troubleshooting SMTP Send Failed

Ragtop wrote: > Just tested the telnet client and logged on to Arctic Zone with no problem. > DNS appears to be resolving properly. i always had bad luck with GALSMTP anyhow this is why i wrote what i did. my actual setup is email sent from the bbs goes through my relay server to deliver it to the i...
by daniel_spain
Fri Aug 18, 2023 1:53 am
Forum: New Sysops
Topic: Troubleshooting SMTP Send Failed
Replies: 36
Views: 14960

Re: Troubleshooting SMTP Send Failed

Ragtop wrote: > I may try to set up fresh install and test it. I am using AT&T and have > tried connecting through them, domain.com, godaddy.com, and dnsexit with no > luck. > > The weird part (that no one else seems to think is weird), is that no > matter what smart server I put in, it comes ba...
by daniel_spain
Thu Aug 17, 2023 10:31 pm
Forum: New Sysops
Topic: Troubleshooting SMTP Send Failed
Replies: 36
Views: 14960

Re: Troubleshooting SMTP Send Failed

Ragtop wrote: > Ok I think I understand. The module was written to meet the login standards > at the time. Those standards have changed since then so it no longer works. > I'm fine with that. My main concern was whether I need to continue trying > to get it to work. There's nothing I can do from my ...
by daniel_spain
Thu Aug 17, 2023 2:14 am
Forum: New Sysops
Topic: Troubleshooting SMTP Send Failed
Replies: 36
Views: 14960

Re: Troubleshooting SMTP Send Failed

Ragtop wrote: > I'm going through domain.com. But I really don't think it's isp related > since I can use outlook and send with no problem using the same server and > login info. Can you send me your latest version of smtp? I'm thinking maybe > I have an earlier one that isn't working right. If you ...