Explains how to get 16 & 32 bit doors to run

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BlaZ
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Re: Explains how to get 16 & 32 bit doors to run

Post by BlaZ »

You can use GameSrv (https://www.gamesrv.ca/) which does the same thing. GHost/2 was never finished/released.

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sduensin
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Re: Explains how to get 16 & 32 bit doors to run

Post by sduensin »

Thanks! I'll give it a look!

esoteric
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Re: Explains how to get 16 & 32 bit doors to run

Post by esoteric »

in the 90's there was a bbs that allowed us to dialup and play doom II multiplayer, is Doors what would have been used to accomplish this? could this still be done on new majorbbs software and if so could anyone even play it with current operating systems not having a true ms-dos?

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sduensin
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Re: Explains how to get 16 & 32 bit doors to run

Post by sduensin »

I actually wrote APCiDOOM and the APCiMPGS for APCi back in the day. We had a module for MBBS/WG to integrate the two as well as standard doors for other BBSs. Sirius Software also had The Game Connection specifically for MBBS/WG but it suffered every time the BBS went to the disk for anything. It takes quite a bit of hardware to run, but you can download the APCiMPGS from my site at https://APCiDOOM.com .

esoteric
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Re: Explains how to get 16 & 32 bit doors to run

Post by esoteric »

sduensin wrote:
> I actually wrote APCiDOOM and the APCiMPGS for APCi back in the day. We
> had a module for MBBS/WG to integrate the two as well as standard doors for
> other BBSs. Sirius Software also had The Game Connection specifically for
> MBBS/WG but it suffered every time the BBS went to the disk for anything.
> It takes quite a bit of hardware to run, but you can download the APCiMPGS
> from my site at https://APCiDOOM.com .

Awesome! thank you for the reply, I will definitely check this out.

daniel_spain
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Re: Explains how to get 16 & 32 bit doors to run

Post by daniel_spain »

BlaZ wrote:
> Not unless somebody updates the 6.25 rlogin client module, which is what
> you currently need to connect to GHost/2. The stock client doesn't send
> the required string.
>
> BlaZ

i can do this. i can implement the same exact logic i did in GALRLGN for win32 to the dos product.
i just never did it cause didnt know anyone was running ico1 or ico2 anymore.

daniel_spain
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Re: Explains how to get 16 & 32 bit doors to run

Post by daniel_spain »

esoteric wrote:
> in the 90's there was a bbs that allowed us to dialup and play doom II
> multiplayer, is Doors what would have been used to accomplish this? could
> this still be done on new majorbbs software and if so could anyone even
> play it with current operating systems not having a true ms-dos?

i know Sirius has Doom Connection that worked for Heretic as well.

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