Page 1 of 1

Turbosentry

Posted: Thu Apr 19, 2012 3:18 am
by Ragtop
I'm wondering if anyone else has any interest in trying to create a new centralized leaderboard, like Turbosentry, for our games? Since it's been down for several months now and the contact email no longer works, I assume it's gone for good. I've looked at Mudlist too, but it hasn't updated in a long time either. Hopefully, we can put together something that can grab lists from all the games; MajorMUD, Tele-arena, Tradewars, etc and create a central set of lists for each one. I'm willing to host it on my server if we can get something to work.

What are your thoughts?

Re: Turbosentry

Posted: Thu Apr 19, 2012 9:11 pm
by dspain
Ragtop wrote:I'm wondering if anyone else has any interest in trying to create a new centralized leaderboard, like Turbosentry, for our games? Since it's been down for several months now and the contact email no longer works, I assume it's gone for good. I've looked at Mudlist too, but it hasn't updated in a long time either. Hopefully, we can put together something that can grab lists from all the games; MajorMUD, Tele-arena, Tradewars, etc and create a central set of lists for each one. I'm willing to host it on my server if we can get something to work.

What are your thoughts?
what data exporter is used? all my games written after october of last year support sqlite, and im working with another developer as we speak to begin using mysql with remote database servers.

Re: Turbosentry

Posted: Fri Apr 20, 2012 1:19 am
by Ragtop
dspain wrote:
Ragtop wrote:I'm wondering if anyone else has any interest in trying to create a new centralized leaderboard, like Turbosentry, for our games? Since it's been down for several months now and the contact email no longer works, I assume it's gone for good. I've looked at Mudlist too, but it hasn't updated in a long time either. Hopefully, we can put together something that can grab lists from all the games; MajorMUD, Tele-arena, Tradewars, etc and create a central set of lists for each one. I'm willing to host it on my server if we can get something to work.

What are your thoughts?
what data exporter is used? all my games written after october of last year support sqlite, and im working with another developer as we speak to begin using mysql with remote database servers.
I believe it just runs a script to login to the game, do a top user list, capture it to a text file and manipulate the data however they want it to look. Then convert it to html and put in online. So it shouldn't matter what kind of data the game uses, it's all done with screen captures and text files. I'm not really a programmer but it doesn't seem like there should be much to it.

Re: Turbosentry

Posted: Fri Apr 20, 2012 8:15 am
by Gardner Denver
dspain wrote:what data exporter is used? all my games written after october of last year support sqlite, and im working with another developer as we speak to begin using mysql with remote database servers.
No exporter was used. As stated it just logged in and ran the top lists into capture files. I have the entire source code for Turbosentry here somewhere but I would need to talk to the person who had it last before just handing it out.

Re: Turbosentry

Posted: Fri Apr 20, 2012 11:44 am
by Ragtop
Gardner Denver wrote:
dspain wrote:what data exporter is used? all my games written after october of last year support sqlite, and im working with another developer as we speak to begin using mysql with remote database servers.
No exporter was used. As stated it just logged in and ran the top lists into capture files. I have the entire source code for Turbosentry here somewhere but I would need to talk to the person who had it last before just handing it out.
That would be great. I've tried contacting them myself, but the only email address I can find is for turbosentry and that's out of commission. If you can get hold of them and get permission, I'll put the turbosentry site back online and run it from my server.

Re: Turbosentry

Posted: Fri Apr 20, 2012 1:40 pm
by Gardner Denver
Ragtop wrote:That would be great. I've tried contacting them myself, but the only email address I can find is for turbosentry and that's out of commission. If you can get hold of them and get permission, I'll put the turbosentry site back online and run it from my server.
I normally see him 3 or 4 times a week. I'll let you know.

Just to get it back up and running would be nice but ultimately someone needs to sit down and completely rethink/recode the way that the program works. Your description earlier was pretty spot on for how it works but there are much better methods now that do not require FTP uploads of hundreds of HTML pages every time the site updates.

MySQL/PHP or SQL Server/ASP.NET would be much better options for presenting the data. That way you'd only have to upload (at most) a new database each time you updated.

Re: Turbosentry

Posted: Fri Apr 20, 2012 2:04 pm
by Ragtop
Gardner Denver wrote: I normally see him 3 or 4 times a week. I'll let you know.

Just to get it back up and running would be nice but ultimately someone needs to sit down and completely rethink/recode the way that the program works. Your description earlier was pretty spot on for how it works but there are much better methods now that do not require FTP uploads of hundreds of HTML pages every time the site updates.

MySQL/PHP or SQL Server/ASP.NET would be much better options for presenting the data. That way you'd only have to upload (at most) a new database each time you updated.
Sounds good. I know the community is shrinking, but I'd still like to get this back up and running. Maybe it can be modified to allow edited boards to have a spot on it too. Although, to be fair, I think they would need to be identified as edited.

Keep me informed. Thanks!

Re: Turbosentry

Posted: Fri Apr 20, 2012 2:39 pm
by dspain
Gardner Denver wrote:
Ragtop wrote:That would be great. I've tried contacting them myself, but the only email address I can find is for turbosentry and that's out of commission. If you can get hold of them and get permission, I'll put the turbosentry site back online and run it from my server.
I normally see him 3 or 4 times a week. I'll let you know.

Just to get it back up and running would be nice but ultimately someone needs to sit down and completely rethink/recode the way that the program works. Your description earlier was pretty spot on for how it works but there are much better methods now that do not require FTP uploads of hundreds of HTML pages every time the site updates.

MySQL/PHP or SQL Server/ASP.NET would be much better options for presenting the data. That way you'd only have to upload (at most) a new database each time you updated.
ok no problem we just5 finished compiling the first mysql powered wg module and so far so good, i think something this small would be a great way to test it out throughly.

Posted: Fri Apr 20, 2012 4:11 pm
by Gardner Denver
Just as a point of interest, MajorMUD can be converted from Btrieve to Pervasive SQL (PSQL) and it works great. This would allow you to expose the data for your realm without the need for someone to log on. I do not know if existing realms can be converted but I do know it can be done on a fresh realm.

There is information here: http://mmb.forumshq.com/index.php?topic=10702.0

And the sourceforge project referenced in that link is here: http://sourceforge.net/projects/mmcp/

Posted: Fri Apr 20, 2012 5:02 pm
by Gardner Denver
Also, the TurboSentry.net domain expired. Someone else has purchased it now. I do not know who the person is that bought it but the IP address associated with the domain pops up on more than a few spam blacklists.

Posted: Sat Apr 21, 2012 8:35 am
by Ragtop
Gardner Denver wrote:Also, the TurboSentry.net domain expired. Someone else has purchased it now. I do not know who the person is that bought it but the IP address associated with the domain pops up on more than a few spam blacklists.
Guess we'll need to give a new name then. Or at least a new address :)

turbosentry

Posted: Mon Apr 30, 2012 11:40 pm
by banjaxster
I noticed that turbosentry has been connecting to my bbs and was wondering who now runs it and the webpage to see the results it displays.
Anyone know?

Posted: Wed May 02, 2012 11:27 am
by Gardner Denver
I sent the software to Ragtop the other day. I don't know if he has it up and running yet or not.

Posted: Wed May 02, 2012 7:23 pm
by dspain
Gardner Denver wrote:I sent the software to Ragtop the other day. I don't know if he has it up and running yet or not.
guess i better code a web server into my new tele-arena standalone.

Posted: Thu May 03, 2012 8:50 pm
by Stoneslinger76
dspain wrote:
guess i better code a web server into my new tele-arena standalone.
The standalone has been running without a problem for several days now Despain.

Posted: Fri May 04, 2012 3:37 am
by dspain
Stoneslinger76 wrote:
dspain wrote:
guess i better code a web server into my new tele-arena standalone.
The standalone has been running without a problem for several days now Despain.
yeah ive had one running that has a built in cleanup function, i needed to make sure after days of running it didnt have some memory leaks somewhere that started using alot of memory/system resources, its a 32bit app but i fully want to support 64bit and service mode later on.

one of the features i forgot to add in the early builds was a cleanup function since i was used to the bbs doing that for me, i have since added it to run every 24 hours which resets everything, but the good news is in arena.cfg you can set how many hours in between cleanups so if you set it to 8 it will do cleanups every 8 hours, something sysops can utilize when their game becomes bigger and they need runes to resrt faster.

Re: turbosentry

Posted: Sat May 05, 2012 6:04 pm
by Ragtop
banjaxster wrote:I noticed that turbosentry has been connecting to my bbs and was wondering who now runs it and the webpage to see the results it displays.
Anyone know?
Yes, I do have it running. It's connecting to the boards and updating the webpages on my end. Currently having issues getting it to FTP the pages to the webserver. I have it running on www.turbosentry.org (the old .net address was taken) and have updated it manually a few times. Hopefully we can figure out how to get the FTP automated and it will be running normally again.

If anyone has a board that is not on it, but wants to be, email turbo at turbosentry.org and I will add it on. If your board is already on it, check to make sure the info I have is accurate. I'm working from a list that was made in 2004 ;)

Keep an eye out!

Posted: Sun May 06, 2012 6:18 pm
by Gardner Denver
Let me know when it's up and going again so I can add the link back to my links page on my website.

Posted: Sun May 06, 2012 8:00 pm
by Ragtop
It's running now. Figured out a workaround to the FTP problem. Not perfect but it's updating the pages as it should.

Posted: Fri May 11, 2012 7:27 pm
by Ragtop
Ragtop wrote:It's running now. Figured out a workaround to the FTP problem. Not perfect but it's updating the pages as it should.
Well, it's running but it isn't terribly stable. It will run fine for a while, then start getting errors while building the webpages and quit working. I'm trying to isolate what situation is causing it but no luck yet.

Posted: Fri May 11, 2012 10:31 pm
by dspain
Ragtop wrote:
Ragtop wrote:It's running now. Figured out a workaround to the FTP problem. Not perfect but it's updating the pages as it should.
Well, it's running but it isn't terribly stable. It will run fine for a while, then start getting errors while building the webpages and quit working. I'm trying to isolate what situation is causing it but no luck yet.
well send it my way if you need it debugged or traced.
im pretty good at isolating issues.

Posted: Wed May 16, 2012 3:23 am
by Ragtop
Dan, I emailed this to you a couple days ago, but I've been having problems with my email. Did you get it? It seems to be running ok again for now. I had to delete and reinstall the program and copy the config files over it. Still no luck with getting ftp to work.

Posted: Tue May 22, 2012 10:57 am
by dspain
Ragtop wrote:Dan, I emailed this to you a couple days ago, but I've been having problems with my email. Did you get it? It seems to be running ok again for now. I had to delete and reinstall the program and copy the config files over it. Still no luck with getting ftp to work.
yeah i got it im gonna install it on the pc i got some standalone game servers running on in a day or so.

Posted: Tue May 22, 2012 4:32 pm
by Ragtop
It seems to be running fine now. Maybe something screwy happened during the original install. I haven't had any issues for a little over a week.

Still no FTP though. When it tries to connect to the WG FTP server, it gets rejected. I can connect to the server with Filezilla FTP client but Turbo cannot. I'm working around this by running it on the same machine as the WG server and pointing WG directly to the Turbo HTML file directory instead of FTPing them to the WG webserver directory. The drawback is the site will be down for about ten minutes every three hours while it's connecting to the BBS's and building the pages.