Search found 29 matches
- Mon Feb 27, 2012 5:28 am
- Forum: Developers Lounge
- Topic: Need a good Decompiler
- Replies: 32
- Views: 22644
WndrBr3d about Decompilers
I think what WndrBr3d was wanting, was to help teach people how to and if that is what he was doing, I say Teach away WndrBr3d
- Sun Feb 26, 2012 9:22 pm
- Forum: Developers Lounge
- Topic: Need a good Decompiler
- Replies: 32
- Views: 22644
Decompilers
I have looked at many Decompilers, and even went to the Hackers sites, and the crackers sites, all thay could tell me id their is NO decompilers for C++ that will transform the compiled to origanal C++ code, MBB/WG DLL's are even more dificult.
Ghost Creations WG
Ghost Creations WG
- Sun Feb 26, 2012 7:12 pm
- Forum: Global Control
- Topic: 5.00 in development
- Replies: 4
- Views: 6290
Project still going?
Is this project still ongoing?
- Sun Feb 26, 2012 6:19 pm
- Forum: Developers Lounge
- Topic: 2d MMORPG (Massive Multiplayer Online Roll Playing Game)
- Replies: 20
- Views: 16433
Update on this Project
Here is a demo system I created, for you all to look at this is a project I did in the 2d game, now I am looking to port to WG.
I now have source to a Client, Server, Mapeditor
Here you can demo the server and look at the source to the server, work with the mapeditor. see if it is interesting ...
I now have source to a Client, Server, Mapeditor
Here you can demo the server and look at the source to the server, work with the mapeditor. see if it is interesting ...
- Thu May 12, 2011 8:04 am
- Forum: Developers Lounge
- Topic: 2d MMORPG (Massive Multiplayer Online Roll Playing Game)
- Replies: 20
- Views: 16433
Replies
Fcorey:
Looking at ResortMud now, Thanks
Dspain:
1. is it a worldgroup module? Yes it will be
2. createing the 5 characters would be easy.
I am haveing problems with the I can create an account, and want 5 characters created at that time, Now I create account, then logon with account and ...
Looking at ResortMud now, Thanks
Dspain:
1. is it a worldgroup module? Yes it will be
2. createing the 5 characters would be easy.
I am haveing problems with the I can create an account, and want 5 characters created at that time, Now I create account, then logon with account and ...
- Thu May 12, 2011 7:51 am
- Forum: Developers Lounge
- Topic: 2d MMORPG (Massive Multiplayer Online Roll Playing Game)
- Replies: 20
- Views: 16433
Off Topic
Some is alittle off topic. Please restain.
- Sat May 07, 2011 6:03 pm
- Forum: Developers Lounge
- Topic: 2d MMORPG (Massive Multiplayer Online Roll Playing Game)
- Replies: 20
- Views: 16433
Update on 2d MMORPG for WG
I am working and have been for some time now, a 2d MMORPG game for Worldgroup.
I have some compilers for the game:
1. Dev C++ system just for the game.
2. Worldeditor just for the game.
3. Sprite compiler just for the game.
4. Now has Mysql database or SQLite, and much better version.
5. Still ...
I have some compilers for the game:
1. Dev C++ system just for the game.
2. Worldeditor just for the game.
3. Sprite compiler just for the game.
4. Now has Mysql database or SQLite, and much better version.
5. Still ...
- Wed Jan 20, 2010 7:40 pm
- Forum: Developers Lounge
- Topic: MBBS v6.25
- Replies: 4
- Views: 7645
Major BBS 6.25 Telnet
In fact Corey is corect MBBS only had Novel type network and dialup.
- Mon May 04, 2009 12:52 pm
- Forum: Developers Lounge
- Topic: 2d MMORPG (Massive Multiplayer Online Roll Playing Game)
- Replies: 20
- Views: 16433
Update on 2d MMORPG's - OT
Here is some inspiration.
There are 22543 players online on 1151 servers Last Update: May 4, 2009, 2:48 pm.
Most are 1000 max with from 250 to 650 player online 24/7
$$$$
I sent you guys links to the 7.6 version which is real easy to setup and test, the 8.4 version is real popular. I have a real ...
There are 22543 players online on 1151 servers Last Update: May 4, 2009, 2:48 pm.
Most are 1000 max with from 250 to 650 player online 24/7
$$$$
I sent you guys links to the 7.6 version which is real easy to setup and test, the 8.4 version is real popular. I have a real ...
- Fri May 01, 2009 10:39 am
- Forum: Developers Lounge
- Topic: 2d MMORPG (Massive Multiplayer Online Roll Playing Game)
- Replies: 20
- Views: 16433
Replay
Ok done
- Thu Apr 30, 2009 12:02 am
- Forum: Developers Lounge
- Topic: 2d MMORPG (Massive Multiplayer Online Roll Playing Game)
- Replies: 20
- Views: 16433
2d MMORPG (Massive Multiplayer Online Roll Playing Game)
Anybody think about makeing a 2d MMORPG for WG, It would be like Warcraft 1, 2 and 3, or Zelda, Dungeon Seige. My son (13) plays a game called Open Tibia, All Open Source. There are like 10,000 people online 24-7 playing this game. I see $$$$$ for WG people. If this OT can be made into a WG Modual ...
- Fri Feb 27, 2009 5:25 pm
- Forum: Developers Lounge
- Topic: Java and Worldgroup
- Replies: 10
- Views: 9103
WG Java
Let's start that. Lets will post any Conversions we make and maybe get some intrest in it. Ive been wirking with a kid doing a Runescape clone... all java their.. works pretty good too.
- Wed Feb 25, 2009 5:11 pm
- Forum: Developers Lounge
- Topic: Java and Worldgroup
- Replies: 10
- Views: 9103
Java and Worldgroup
Is their anyone doing any java aps for Worldgroup?
- Sun Jan 25, 2009 11:11 am
- Forum: ArcticZone
- Topic: Worldgroup Mud Engine
- Replies: 6
- Views: 5618
Mud Engine
Take a look at SMAUG source the Idea of the area files is a good one. Most everything that SMAUG uses is text file base... makes it real easy to add areas, towns, realms, buildings, all in it's own text file. You can even use a Area editor in Windows to make new areas. send me a privite message if ...
- Fri Jun 01, 2007 6:56 am
- Forum: ISV Search
- Topic: Bert Rosenberg - Mountain Rose Multimedia
- Replies: 3
- Views: 7607
Try this "http://bbs.lekkerthuis.com" Mountain Rose Support Portal
- Thu Apr 12, 2007 8:01 am
- Forum: Project News and Information
- Topic: New Details
- Replies: 5
- Views: 8239
New Details
Just wondering if their was anything new for the project since Mon Apr 03, 2006 8:50 am?
- Mon Mar 12, 2007 2:22 am
- Forum: Developers Lounge
- Topic: MBBS v6.25
- Replies: 4
- Views: 7645
BBSV6
c:\BBSV6 Major BBS v6.25 Installed
c:\BORLANDC Borland C++ 3.1 Installed
c:\RUN286 Phar-Lap 3.04 Installed
Autoexec.bat
PATH C:\DOS;E:\DOS;E:\UTIL;C:\BORLANDC\BIN;C:\run286\bin;C:\bbsv6\src;
Config.sys
FILES=150
Source install:
rem ***
rem *** Create directory structure
rem ***
cd \bbsv6
md src ...
c:\BORLANDC Borland C++ 3.1 Installed
c:\RUN286 Phar-Lap 3.04 Installed
Autoexec.bat
PATH C:\DOS;E:\DOS;E:\UTIL;C:\BORLANDC\BIN;C:\run286\bin;C:\bbsv6\src;
Config.sys
FILES=150
Source install:
rem ***
rem *** Create directory structure
rem ***
cd \bbsv6
md src ...
- Mon Mar 12, 2007 2:05 am
- Forum: Developers Lounge
- Topic: MBBS v6.25
- Replies: 4
- Views: 7645
MBBS v6.25
What do you need to compile and develop for Major BBS 6.25
All the programs
Borland x.xx
Pharlap x.xx
MBBS 6.25 Developer kit
Instructions on setup.
You need to install MBBS 6.25
You need to Install Pharlap x.x
You need to install MBBS 6.25 Developer kit
You need to put in your autoexec ...
All the programs
Borland x.xx
Pharlap x.xx
MBBS 6.25 Developer kit
Instructions on setup.
You need to install MBBS 6.25
You need to Install Pharlap x.x
You need to install MBBS 6.25 Developer kit
You need to put in your autoexec ...
- Mon Mar 12, 2007 2:03 am
- Forum: Developers Lounge
- Topic: WG 3.2
- Replies: 1
- Views: 4592
WG 3.2
What do you need to compile and develop for Worldgroup 3.2
All the programs
Borland x.xx
Pharlap x.xx
WG3.2 Developer kit
Instructions on setup.
You need to install WG 3.2
You need to Install Pharlap x.x
You need to install WG 3.2 Developer kit
You need to put in your autoexec.bat path=c ...
All the programs
Borland x.xx
Pharlap x.xx
WG3.2 Developer kit
Instructions on setup.
You need to install WG 3.2
You need to Install Pharlap x.x
You need to install WG 3.2 Developer kit
You need to put in your autoexec.bat path=c ...
- Mon Mar 12, 2007 2:01 am
- Forum: Developers Lounge
- Topic: WG 3.0 DOS
- Replies: 1
- Views: 4410
WG 3.0 DOS
What do you need to compile and develop for Worldgroup 3.0
All the programs
Borland x.xx
Pharlap x.xx
WG3.0 Developer kit
Instructions on setup.
You need to install WG 3.0
You need to Install Pharlap x.x
You need to install WG 3.0 Developer kit
You need to put in your autoexec.bat path=c ...
All the programs
Borland x.xx
Pharlap x.xx
WG3.0 Developer kit
Instructions on setup.
You need to install WG 3.0
You need to Install Pharlap x.x
You need to install WG 3.0 Developer kit
You need to put in your autoexec.bat path=c ...
- Mon Mar 12, 2007 2:00 am
- Forum: Developers Lounge
- Topic: WG 2.0
- Replies: 1
- Views: 3766
WG 2.0
What do you need to compile and develop for Worldgroup 2.0
All the programs
Borland x.xx
Pharlap x.xx
WG2.0 Developer kit
Instructions on setup.
You need to install WG 2.0
You need to Install Pharlap x.x
You need to install WG 2.0 Developer kit
You need to put in your autoexec.bat path=c ...
All the programs
Borland x.xx
Pharlap x.xx
WG2.0 Developer kit
Instructions on setup.
You need to install WG 2.0
You need to Install Pharlap x.x
You need to install WG 2.0 Developer kit
You need to put in your autoexec.bat path=c ...
- Thu Mar 08, 2007 9:12 am
- Forum: Developers Lounge
- Topic: worldgroup dos update
- Replies: 2
- Views: 5106
- Tue Mar 06, 2007 9:33 pm
- Forum: General Discussion
- Topic: Virgin copy of MBBS 6.25 Found
- Replies: 19
- Views: 18225
I have Origanal MBBS v6.12, v6.20, v6.25 and I think v6.0 whitch cam on 5.25 floppys. I would like to get copies of any older versions. for my collection, Even if burned to a CD. I also have WG v1.01, v2.0, v3.0, v3.12, v3.20, WG v1.01 unix. I also got a demo CD from Gcom with a bunch of stuff on it ...
- Tue Mar 06, 2007 8:45 pm
- Forum: Developers Lounge
- Topic: To Open Source or Not To Open Source?
- Replies: 39
- Views: 51834
- Tue Mar 06, 2007 8:03 pm
- Forum: Developers Lounge
- Topic: To Open Source or Not To Open Source?
- Replies: 39
- Views: 51834
- Tue Mar 06, 2007 1:04 pm
- Forum: Developers Lounge
- Topic: To Open Source or Not To Open Source?
- Replies: 39
- Views: 51834
This is so kewl guys, I never knew. I will check out the Free DOS thing I have it, but never tried it. I could help with any dos apps, I am very avid in Borland C++ 3.1 but I stuggle with the windows Versions, Can't get the interface down. :( I guess I am just one of theose Coders only. Been through ...
- Thu Mar 01, 2007 10:50 pm
- Forum: Requests and Suggestions
- Topic: Old BBS CD-ROMs
- Replies: 23
- Views: 29359
- Thu Mar 01, 2007 11:49 am
- Forum: Requests and Suggestions
- Topic: Old BBS CD-ROMs
- Replies: 23
- Views: 29359
Soo Much Shareware
1.) Night Owl NOPV-10 1993
2.) Night Owl NOPV-15 1995
3.) Monster Media 93 No.1 Jan, Feb, Mar, & Apr
4.) Dr. Communications 1994 This is a Sysops God CD-1
5.) Super online 1993 This is a Sysops God CD-2
6.) Simtel May 1995 Disk 1 and 2
7.) I also have an Old OS2 CD from Walnut Creek CD ROM
8.) Also ...
2.) Night Owl NOPV-15 1995
3.) Monster Media 93 No.1 Jan, Feb, Mar, & Apr
4.) Dr. Communications 1994 This is a Sysops God CD-1
5.) Super online 1993 This is a Sysops God CD-2
6.) Simtel May 1995 Disk 1 and 2
7.) I also have an Old OS2 CD from Walnut Creek CD ROM
8.) Also ...
- Sat Dec 30, 2006 11:10 pm
- Forum: Developers Lounge
- Topic: MBBS Developer News Group
- Replies: 0
- Views: 3280
MBBS Developer News Group
Come and Join
http://groups.google.com/group/mbbsdeveloper
Please no ads or any thing that is not related to MBBS Development.
http://groups.google.com/group/mbbsdeveloper
Please no ads or any thing that is not related to MBBS Development.