Search found 627 matches
- Tue Aug 04, 2020 6:08 pm
- Forum: General Discussion
- Topic: Just got online here!
- Replies: 2
- Views: 2601
Re: Just got online here!
Welcome! We're still here.
- Wed Jul 22, 2020 9:27 pm
- Forum: General Discussion
- Topic: Forum updated!
- Replies: 0
- Views: 2093
Forum updated!
Hi,
We upgraded the forum software from 2.0.x to 3.3. About 15 years of upgrades. Enjoy!
We upgraded the forum software from 2.0.x to 3.3. About 15 years of upgrades. Enjoy!
- Fri May 29, 2020 5:58 pm
- Forum: General Discussion
- Topic: Forum Posts Missing
- Replies: 6
- Views: 8505
- Mon Mar 23, 2020 4:00 pm
- Forum: General Discussion
- Topic: Forum Posts Missing
- Replies: 6
- Views: 8505
- Mon Mar 26, 2018 7:28 pm
- Forum: General Discussion
- Topic: Forum Posts Missing
- Replies: 6
- Views: 8505
Forum Posts Missing
Hey folks... the failure of the server that was hosting us was two fold - the drive died, they didn't have a mirror... and worse, they never setup backup despite us requesting it.
So I had to rebuild everything from the backups that fortunately I saved when I build THAT server. But it cost us 2 ...
So I had to rebuild everything from the backups that fortunately I saved when I build THAT server. But it cost us 2 ...
- Fri Nov 16, 2012 5:03 pm
- Forum: The Cafe
- Topic: Slow loading
- Replies: 4
- Views: 5946
- Fri Nov 16, 2012 5:03 pm
- Forum: ArcticZone
- Topic: Sea Battle
- Replies: 2
- Views: 3320
- Fri Nov 16, 2012 5:02 pm
- Forum: ArcticZone
- Topic: Forbidden Lands II Error
- Replies: 2
- Views: 3273
- Fri Nov 16, 2012 5:01 pm
- Forum: ArcticZone
- Topic: Forbidden Lands
- Replies: 14
- Views: 9408
Re: Forbidden Lands
just finished portinf forbidden lands to wgnt.
currently working on porting:
Forbidden Lands II, Sea Battle, RoboWars, Tetris, Trivia, Grafitti Wall, and Global Commands.
Oops, wish you had spoken to me. I've ported all of these already.
Note: Robowars is an Elwynor product -- already ...
currently working on porting:
Forbidden Lands II, Sea Battle, RoboWars, Tetris, Trivia, Grafitti Wall, and Global Commands.
Oops, wish you had spoken to me. I've ported all of these already.
Note: Robowars is an Elwynor product -- already ...
- Fri Nov 16, 2012 5:00 pm
- Forum: Networks
- Topic: Wanted: MajorNet Archives!
- Replies: 8
- Views: 15388
- Fri Nov 16, 2012 4:49 pm
- Forum: General Discussion
- Topic: www.themajorbbs.com okay ?
- Replies: 2
- Views: 4095
- Sat Sep 22, 2012 8:14 pm
- Forum: BBS Ads
- Topic: The Underground BBS has returned
- Replies: 23
- Views: 17341
- Sat Sep 22, 2012 8:11 pm
- Forum: Link-Ups
- Topic: Wordlink Forums and Information - 06/10/2012
- Replies: 49
- Views: 33512
- Wed Aug 08, 2012 6:05 pm
- Forum: Support Community
- Topic: wg 3.3 system crashes.
- Replies: 8
- Views: 7319
- Thu Aug 02, 2012 12:02 am
- Forum: Link-Ups
- Topic: CONNECT 0 NEVER RECEIVED
- Replies: 12
- Views: 8864
- Thu Aug 02, 2012 12:01 am
- Forum: Support Community
- Topic: Working add ons 3.3NT
- Replies: 26
- Views: 16972
- Thu Aug 02, 2012 12:00 am
- Forum: Project News and Information
- Topic: Wanted: Experienced C/C++ Programmers
- Replies: 7
- Views: 9515
- Wed Aug 01, 2012 7:11 pm
- Forum: Tele-Arena
- Topic: Tele-Arena Addon Complete
- Replies: 10
- Views: 10449
- Wed Aug 01, 2012 7:09 pm
- Forum: BBS Ads
- Topic: The Underground BBS has returned
- Replies: 23
- Views: 17341
Wait, TA2 is functional. Just has a short map. Arenas work.
TA1 on the same codebase requires changes. I have TA1 latest maps working on my test box with all 3 town arenas working (didn't test 4th town) but there's an issue where TA2's engine reduces stats on resurrection from death where TA1 didn ...
TA1 on the same codebase requires changes. I have TA1 latest maps working on my test box with all 3 town arenas working (didn't test 4th town) but there's an issue where TA2's engine reduces stats on resurrection from death where TA1 didn ...
- Wed Aug 01, 2012 7:02 pm
- Forum: Link-Ups
- Topic: CONNECT 0 NEVER RECEIVED
- Replies: 12
- Views: 8864
- Wed Aug 01, 2012 7:00 pm
- Forum: Support Community
- Topic: Working add ons 3.3NT
- Replies: 26
- Views: 16972
- Wed Aug 01, 2012 6:59 pm
- Forum: Project News and Information
- Topic: Wanted: Experienced C/C++ Programmers
- Replies: 7
- Views: 9515
- Tue Jul 17, 2012 3:29 pm
- Forum: BBS Ads
- Topic: The Underground BBS has returned
- Replies: 23
- Views: 17341
- Tue Jul 17, 2012 3:28 pm
- Forum: BBS Ads
- Topic: The Underground BBS has returned
- Replies: 23
- Views: 17341
- Tue Jul 17, 2012 3:26 pm
- Forum: Support Community
- Topic: Working add ons 3.3NT
- Replies: 26
- Views: 16972
My thing is that I want to have the "original" games out there. The purpose of the restoration project was to find, restore, and make available all of the old original modules that I could find.
A new game engine is well and good and familiar weapons, monsters, rooms, etc is good too, but it still ...
A new game engine is well and good and familiar weapons, monsters, rooms, etc is good too, but it still ...
- Tue Jul 17, 2012 3:23 pm
- Forum: Project News and Information
- Topic: Wanted: Experienced C/C++ Programmers
- Replies: 7
- Views: 9515
- Sun Jul 08, 2012 5:47 pm
- Forum: Project News and Information
- Topic: If you are running MBBS 6.25 -> WG2.0 read this!!!
- Replies: 2
- Views: 4297
- Sun Jul 08, 2012 5:46 pm
- Forum: BBS Ads
- Topic: The Underground BBS has returned
- Replies: 23
- Views: 17341
- Sun Jul 08, 2012 5:46 pm
- Forum: Project News and Information
- Topic: What this forum is about
- Replies: 5
- Views: 5150
I think you're both right, but we should try to moderate topics enough so that people interested in reading a topic know what to expect. We should try to keep focused on Galacticomm software too.
TWGS etc still is relevant, but mainly with running it with/from WG. I'm not out to do what NetVillage ...
TWGS etc still is relevant, but mainly with running it with/from WG. I'm not out to do what NetVillage ...
- Sun Jul 08, 2012 5:44 pm
- Forum: Support Community
- Topic: Working add ons 3.3NT
- Replies: 26
- Views: 16972
No, Don was going to work on it but he's been very ill. Do you have something for us on Wilderlands?
Mutants - I'm hesitant to do clones because while the gameplay may look similar the actual routines are the nerve center of the game. If we do different routines that calculate things differently or ...
Mutants - I'm hesitant to do clones because while the gameplay may look similar the actual routines are the nerve center of the game. If we do different routines that calculate things differently or ...
- Sun Jul 08, 2012 3:47 pm
- Forum: Project News and Information
- Topic: Wanted: Experienced C/C++ Programmers
- Replies: 7
- Views: 9515
Wanted: Experienced C/C++ Programmers
If you are, or you know someone who is, an experienced C AND C++ developer, please get in touch with us. There are a great many things we'd like to do with the software and for the community but while we have lots of enthusiasm the one place where we lack a depth is the C/C++ team.
There's likely ...
There's likely ...
- Sun Jul 08, 2012 3:17 pm
- Forum: BBS Ads
- Topic: The Underground BBS has returned
- Replies: 23
- Views: 17341
- Sun Jul 08, 2012 3:14 pm
- Forum: Support Community
- Topic: Working add ons 3.3NT
- Replies: 26
- Views: 16972
Re: Working add ons 3.3NT
you need to send me all of em and let me fix em, just saying but to make your priority list short here we go:
Tele-Arena 5.6d (GOLD) - i have recreated this module just need to get Rick around to getting it distributed on all platforms
I know, we have to work it out. But it is NOT 5.6d -- 5.6d ...
- Sun Jul 08, 2012 3:07 pm
- Forum: Project News and Information
- Topic: If you are running MBBS 6.25 -> WG2.0 read this!!!
- Replies: 2
- Views: 4297
Anyone who disputes easily discovered facts... well, I don't know what to say to them.
I've provided the entire chain. Since the early/mid 90s, Tim Stryker signed all of the company as collateral on major loans to expand Galacticomm's business. When he died and his widow sold to Yannick Tessier and ...
I've provided the entire chain. Since the early/mid 90s, Tim Stryker signed all of the company as collateral on major loans to expand Galacticomm's business. When he died and his widow sold to Yannick Tessier and ...
- Thu Jul 05, 2012 6:13 pm
- Forum: Link-Ups
- Topic: Wordlink Forums and Information - 06/10/2012
- Replies: 49
- Views: 33512
- Wed Jul 04, 2012 6:53 pm
- Forum: Link-Ups
- Topic: Wordlink Forums and Information - 06/10/2012
- Replies: 49
- Views: 33512
- Mon Jul 02, 2012 3:47 pm
- Forum: Link-Ups
- Topic: Wordlink Forums and Information - 06/10/2012
- Replies: 49
- Views: 33512
- Sat Jun 30, 2012 5:22 pm
- Forum: Tele-Arena
- Topic: Tele-Arena 5.6f, with TA Gold world, BETA!
- Replies: 7
- Views: 8155
- Sat Jun 30, 2012 5:18 pm
- Forum: Link-Ups
- Topic: Thank you Rick!
- Replies: 9
- Views: 7758
- Thu Jun 28, 2012 7:40 pm
- Forum: The Major BBS and Worldgroup
- Topic: Announcement: New XP/2003-Compatible Worldgroup Manager
- Replies: 137
- Views: 109781
- Thu Jun 28, 2012 7:36 pm
- Forum: Link-Ups
- Topic: Thank you Rick!
- Replies: 9
- Views: 7758
- Tue Jun 26, 2012 10:10 pm
- Forum: ISV Search
- Topic: Currently Searching For....
- Replies: 16
- Views: 20465
- Tue Jun 26, 2012 1:46 am
- Forum: Link-Ups
- Topic: World Link
- Replies: 167
- Views: 120296
- Tue Jun 26, 2012 1:00 am
- Forum: Flash Protocol
- Topic: Flash Games...
- Replies: 12
- Views: 17696
- Tue Jun 26, 2012 12:59 am
- Forum: The Major BBS and Worldgroup
- Topic: Announcement: New XP/2003-Compatible Worldgroup Manager
- Replies: 137
- Views: 109781
- Tue Jun 26, 2012 12:26 am
- Forum: Link-Ups
- Topic: World Link
- Replies: 167
- Views: 120296
Re: Hmm
oh and btw theres not alot of people out there that have done for wg what i have done, the contributions, the hours of modifying some baseline code for a specific sysops needs, trust me i do my part to revive the product, but the community itself is dying off slowly cause we waste too much time ...
- Tue Jun 26, 2012 12:20 am
- Forum: Link-Ups
- Topic: World Link
- Replies: 167
- Views: 120296