i found a HP bug coming from monsters hitting for negative damage.
so what this does is when it goes:
arnarr[usrnum].hits-=dmg; and dmg is a negative # it adds to the hit points.
causing some players ot have 15-16,000 hit-points.
im working on a resolution to this as we speak.
Hit-Point BUG
Moderators: Questman, Mod Squad