Tele-Arena Update
Posted: Sat Sep 06, 2008 7:44 am
ok couple updates to post.
the new Tele-arena WGNT project codenamed Tele-Arena 2008 came off the beta presses today.
beta 1.0 is fully playable and every stock command added, i run it on my server to see performance issues and tus far no problems, i finished up the race skills with the class skills due done by the weekend weather permitting and then will release beta 1.1, upon those tests going good i will compile beta 1.2 for Rick to checkout.
theres still some things i wanna tweak and change around which is why i wont be offering any release candidates for a while, it will run on my server and a rick's server as i iron out any small details.
unlike the original tele-arena i added a whoel lot more to the content, as well as eliminated the external windows editor to edit game content, everything uses a btrieve databasing system which sysops or anyone with the right keys can enter from within the game and make changes which will take place immediately without the need to reboot.
any ideas/feedback is always welcome.
secondly i finished a preliminary build of tele-arena 5.6c for worldgroup 2
no changes just plain vanilla Ta for rick to begin redistributing again, this is the old one that still makes use of TAEDIT for windows but now allows Rick to sell copies with his activation code system in it and supports running as a 30 day DEMO to give sysops a shot at checking it out before buying.
also will be accepting feedback on any changes you'll wish to see in that one.
Happy Tele-Arena!
the new Tele-arena WGNT project codenamed Tele-Arena 2008 came off the beta presses today.
beta 1.0 is fully playable and every stock command added, i run it on my server to see performance issues and tus far no problems, i finished up the race skills with the class skills due done by the weekend weather permitting and then will release beta 1.1, upon those tests going good i will compile beta 1.2 for Rick to checkout.
theres still some things i wanna tweak and change around which is why i wont be offering any release candidates for a while, it will run on my server and a rick's server as i iron out any small details.
unlike the original tele-arena i added a whoel lot more to the content, as well as eliminated the external windows editor to edit game content, everything uses a btrieve databasing system which sysops or anyone with the right keys can enter from within the game and make changes which will take place immediately without the need to reboot.
any ideas/feedback is always welcome.
secondly i finished a preliminary build of tele-arena 5.6c for worldgroup 2
no changes just plain vanilla Ta for rick to begin redistributing again, this is the old one that still makes use of TAEDIT for windows but now allows Rick to sell copies with his activation code system in it and supports running as a 30 day DEMO to give sysops a shot at checking it out before buying.
also will be accepting feedback on any changes you'll wish to see in that one.
Happy Tele-Arena!
