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worldgroup to a game server
Posted: Fri Oct 24, 2008 2:12 am
by Phoenix79
I am trying to connect to GameSrv from a worldgroup 3.30 system but I must be missing something. I've tried using the software on the same computer but read rlogin has bugs that would prevent it from connecting. I've tried it from another computer on the network but still cannot connect. Does anyone have a good step by step guide to setting up a game server?
Re: worldgroup to a game server
Posted: Fri Oct 24, 2008 9:34 am
by Stoneslinger76
Phoenix79 wrote:I am trying to connect to GameSrv from a worldgroup 3.30 system but I must be missing something. I've tried using the software on the same computer but read rlogin has bugs that would prevent it from connecting. I've tried it from another computer on the network but still cannot connect. Does anyone have a good step by step guide to setting up a game server?
Have tried connected to the second computer thru telnet/rlogin from the network menu N from main menu? use the ip # not server name.
Make sure your router is configured to send inbound web/telnet to the WG
server. Check the game server is set to answer telnet or rlogin.
Their are a few post in the message base here about this, search on gameserv.
Posted: Tue Oct 28, 2008 1:34 pm
by Phoenix79
Okie I disabled nod32's firewall.. that was disabling port 513 access.. so now my rlogin works from the server computer but telnet users cannot use rlogin.. any ideas how to change this setting?
Posted: Wed Oct 29, 2008 9:47 pm
by Phoenix79
The setting is under security and accounting.. Just have to take away the sysop key so everyone could access the game server.
Posted: Thu Oct 30, 2008 9:06 am
by Stoneslinger76
Phoenix79 wrote:The setting is under security and accounting.. Just have to take away the sysop key so everyone could access the game server.
Yes you can do that, keep the security level to your N-Network command (main menu) as you see fit.
Best to make a menu comand from menu tree edit for the game server. Use the rlogin for module name, then in the lower command line enter the IP address of the game server. Set the security level for the new command and key.
Posted: Fri Oct 31, 2008 1:01 am
by Syclops
I'm playing around with the Gamesrv software also.
Any advantage of a Rlogin connection over a Telnet connection?
Posted: Sat Nov 01, 2008 1:49 am
by dspain
Syclops wrote:I'm playing around with the Gamesrv software also.
Any advantage of a Rlogin connection over a Telnet connection?
auto login via passed userid with no additional login required.