worldgroup dos update
Posted: Fri Jun 30, 2006 9:41 am
ok i been getting alot of asking so ill fill ya in best i can remember on what is already done in my new and improved worldgroup 2.0 "update"
unofficially named 2.20
on signup it forces user to enter an email address and later in the project i will be implementing an email auto validator. that will email the user a code.
now when signing up it checks the name entered against all names in the database to prevent dupe accounts [sysop can configure how many accounts allowed to each name and even better ip address[
fully integrated web server [so far only integrated internet option i have]
registry option of disabling that annoying reminder is now an option in level4 galregis.msg
built in no-ghost module to kick ghosted accounts offline, sinmply log in if you're still online it will prompt you a password to kick the other.
this optionally logs to audit trail and even email to sysop when this happens to watch exploiting users
built in globals module with well over 40 globals accessible at the touch of a finger.
this was arctic globals before now is integrated into the building of majorbbs.exe named "worldgroup globals"
adds all the good features from most globals packages i have seen.
-->global graphics,global chat channels,global commands,telegrams,etc....
the classic entertainment games kyrandia,etc.. now come installed out of the box.
entertainment teleconference replaced that bland old stock telecon
arcticmud, my competition to majormud has a demo preinstalled
fixed 2 bugs in the file libraries reporting invalid file sizes on files over 99mb causing transfers to timeout, xmodem seems to work but z,y,kermit timeout
added a y2k fix to the zmodem transfer protocol thanx to the dsz source i aqquired from the author.
added a pals module just like the wg 3.xx version. it can be enabled or disabled in level4 config
im currently playing with the chatlink and worldgroup nt source to make
another majornet type dealm complete with forum support and a global teleconference.
was called worldnet and at&t said it was ok as long as i didnt recieve moneys for any intangibles connected to the the name which would prevent rick from ever selling it if he ever decided to so its now officially arcticnet my bbs will be the hub, with broadband out there no need for multiple hubs now ill hub it with every echo you can pull the ones you want.
modified the polls & questionairres to remove all &'s from the filenames now all poll modules are galpnq*.*
modified the intro screen to be more up to date with more current contact info.
and thats just the tip of the iceberg, i got so much more to dive into but i actually can say i have wg 2.0's terminal mode running neck to neck with the 3.2 a/a server.
im not gonna play with the wide variety of internet services that 3.x has i dont feel a hobby bbs calls for all that.
web/telnet/rlogin is all im implementing.
an internal smtp services module will run only to send email validation codes.
anyone running wg2.0 know of any ideas,current bugs lemme know.
unlike netvillage i dont wanna rush, then have to offer 1,000 diff update packs im gonna slow roll this one.
well that about answers all the emails i've gotten
unofficially named 2.20
on signup it forces user to enter an email address and later in the project i will be implementing an email auto validator. that will email the user a code.
now when signing up it checks the name entered against all names in the database to prevent dupe accounts [sysop can configure how many accounts allowed to each name and even better ip address[
fully integrated web server [so far only integrated internet option i have]
registry option of disabling that annoying reminder is now an option in level4 galregis.msg
built in no-ghost module to kick ghosted accounts offline, sinmply log in if you're still online it will prompt you a password to kick the other.
this optionally logs to audit trail and even email to sysop when this happens to watch exploiting users
built in globals module with well over 40 globals accessible at the touch of a finger.
this was arctic globals before now is integrated into the building of majorbbs.exe named "worldgroup globals"
adds all the good features from most globals packages i have seen.
-->global graphics,global chat channels,global commands,telegrams,etc....
the classic entertainment games kyrandia,etc.. now come installed out of the box.
entertainment teleconference replaced that bland old stock telecon
arcticmud, my competition to majormud has a demo preinstalled
fixed 2 bugs in the file libraries reporting invalid file sizes on files over 99mb causing transfers to timeout, xmodem seems to work but z,y,kermit timeout
added a y2k fix to the zmodem transfer protocol thanx to the dsz source i aqquired from the author.
added a pals module just like the wg 3.xx version. it can be enabled or disabled in level4 config
im currently playing with the chatlink and worldgroup nt source to make
another majornet type dealm complete with forum support and a global teleconference.
was called worldnet and at&t said it was ok as long as i didnt recieve moneys for any intangibles connected to the the name which would prevent rick from ever selling it if he ever decided to so its now officially arcticnet my bbs will be the hub, with broadband out there no need for multiple hubs now ill hub it with every echo you can pull the ones you want.
modified the polls & questionairres to remove all &'s from the filenames now all poll modules are galpnq*.*
modified the intro screen to be more up to date with more current contact info.
and thats just the tip of the iceberg, i got so much more to dive into but i actually can say i have wg 2.0's terminal mode running neck to neck with the 3.2 a/a server.
im not gonna play with the wide variety of internet services that 3.x has i dont feel a hobby bbs calls for all that.
web/telnet/rlogin is all im implementing.
an internal smtp services module will run only to send email validation codes.
anyone running wg2.0 know of any ideas,current bugs lemme know.
unlike netvillage i dont wanna rush, then have to offer 1,000 diff update packs im gonna slow roll this one.
well that about answers all the emails i've gotten
