Update
Posted: Thu Jul 29, 2010 8:26 am
fixed classes able to buy items they cannot use when its not a weapon or armor.
investigated the lag issue, its not Tele-Arena specific, internet hiccup, another module doing something, etc, is the cause.
fixed teleportation items not working, and also put barriers on the town2, town3, town4, and town5 temples, to prevent users from using that
towns teleportation item before they have the proper rune to get there.
they can use the item but will be stuck in the temple.
investigated the dropping of items causing crashes, didn't find anything that stood out, however made a couple changes just to be safe.
when monsters spawn in a lair and have an item on them, the item will spawn on the last monster spawned rather than the first, forcing players to kill them all to get the item.
dropping an item that is not a torch no longer causes it to delete itself.
added the ability for monsters to run now when they are injured.
investigated the lag issue, its not Tele-Arena specific, internet hiccup, another module doing something, etc, is the cause.
fixed teleportation items not working, and also put barriers on the town2, town3, town4, and town5 temples, to prevent users from using that
towns teleportation item before they have the proper rune to get there.
they can use the item but will be stuck in the temple.
investigated the dropping of items causing crashes, didn't find anything that stood out, however made a couple changes just to be safe.
when monsters spawn in a lair and have an item on them, the item will spawn on the last monster spawned rather than the first, forcing players to kill them all to get the item.
dropping an item that is not a torch no longer causes it to delete itself.
added the ability for monsters to run now when they are injured.