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SQLite Mud Engine and Tele-Arena SQL
Posted: Mon Aug 01, 2011 8:03 pm
by dspain
ok after a few days of nothign but researching and reading and trials and errors i got it all working.
a new mud engine for worldgroup nt using SQLITE3.
the swamp bbs is testing the basic mud engine and im also releasing a fork of the mud engine nicknamed Tele-Arena SQL but its not gonna be the tele-arena we all remember its completely new, all new areas, races, classes, spells, everything is new including a new player vendor system, player crafting, a whe new game.
im gonna be seeing if The Swamp BBS will run a test version of tele-arena sql too and if so both will be available to test over there.
im compiling a new build as we speak of SQLite mud engine that adds rooms data and the ability to move between rooms as well as an updated character creation engine that allows your created character to be saved for the next time you log on.
so drop over there to see its progress and pm me for info on Tele-Arena SQL which will replace the ODBC version i had on my test server last year and will replace my brieve Tele-Arena engine i finished this year.
Re: SQLite Mud Engine and Tele-Arena SQL
Posted: Wed Aug 17, 2011 9:09 pm
by Stoneslinger76
dspain wrote:ok after a few days of nothign but researching and reading and trials and errors i got it all working.
a new mud engine for worldgroup nt using SQLITE3.
the swamp bbs is testing the basic mud engine and im also releasing a fork of the mud engine nicknamed Tele-Arena SQL but its not gonna be the tele-arena we all remember its completely new, all new areas, races, classes, spells, everything is new including a new player vendor system, player crafting, a whe new game.
im gonna be seeing if The Swamp BBS will run a test version of tele-arena sql too and if so both will be available to test over there.
im compiling a new build as we speak of SQLite mud engine that adds rooms data and the ability to move between rooms as well as an updated character creation engine that allows your created character to be saved for the next time you log on.
so drop over there to see its progress and pm me for info on Tele-Arena SQL which will replace the ODBC version i had on my test server last year and will replace my brieve Tele-Arena engine i finished this year.
Looking forward to more of the SQL mud engine, if you want me to test tele___ sqlite I can but wouldn't one of the tele arena beta tester sysops for the obdc driven tele version be more use in testing tele sql.
I have managed to get the bbs rebuilt and runnning reliably again after the system rom crashed 2 weeks ago.
Re: SQLite Mud Engine and Tele-Arena SQL
Posted: Thu Aug 18, 2011 12:33 am
by dspain
Stoneslinger76 wrote:dspain wrote:ok after a few days of nothign but researching and reading and trials and errors i got it all working.
a new mud engine for worldgroup nt using SQLITE3.
the swamp bbs is testing the basic mud engine and im also releasing a fork of the mud engine nicknamed Tele-Arena SQL but its not gonna be the tele-arena we all remember its completely new, all new areas, races, classes, spells, everything is new including a new player vendor system, player crafting, a whe new game.
im gonna be seeing if The Swamp BBS will run a test version of tele-arena sql too and if so both will be available to test over there.
im compiling a new build as we speak of SQLite mud engine that adds rooms data and the ability to move between rooms as well as an updated character creation engine that allows your created character to be saved for the next time you log on.
so drop over there to see its progress and pm me for info on Tele-Arena SQL which will replace the ODBC version i had on my test server last year and will replace my brieve Tele-Arena engine i finished this year.
Looking forward to more of the SQL mud engine, if you want me to test tele___ sqlite I can but wouldn't one of the tele arena beta tester sysops for the obdc driven tele version be more use in testing tele sql.
I have managed to get the bbs rebuilt and runnning reliably again after the system rom crashed 2 weeks ago.
i shelved the odbd tele-arena sql cause of severe latency issues.
when moving room to room there was to much of a delay kind of like in maojrmud.
something that has not replicated itself in the SQlite version.
i got it online at azonebbs.dyndns.org
also got some heavy updates to my standard SQLite mud engine which my tele-arena is forked from.