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Tele-Arena 5.6d Completed!

Posted: Sun Oct 16, 2011 4:46 pm
by dspain
last night at around 3:15am i completed the Tele-Arena 5.6d engine i been workign on for so long.

all original 5.6 data was converted to an sqlite database and the game
engine wasredesigned to read all data from this database and load it all up for speed.

the game plays exactly like the original with no additional features anbd so far it has been playing flawlessly.

with the engine done, today i am going through and walking the map and getting all the runes and testing all treasures,traps, and barriers and should be finished with a few last minute details by this evening.

so now with Tele-Arena 5.6d available once again for WG i am focusing on
porting my own catalog of NT products to sqlite then will either remake majormud or my own mud still not sure.

but Tele-Arena 5.6 is now complete.

it will be battle tested all week to iron out any kinks.

Posted: Mon Oct 17, 2011 11:00 pm
by Franchise_24
Me want!!!!! How do I get? How much etc etc.

Posted: Mon Oct 17, 2011 11:45 pm
by dspain
Franchise_24 wrote:Me want!!!!! How do I get? How much etc etc.
telnet to azonebbs.dyndns.org and look at it first. i could be lying!

Posted: Tue Oct 18, 2011 1:41 am
by Franchise_24
You're telling the truth...GIMME GIMME GIMME <G><G>

Posted: Tue Oct 18, 2011 2:03 am
by dspain
Franchise_24 wrote:You're telling the truth...GIMME GIMME GIMME <G><G>
yeah i spent the better half of the day working out the small bugs, tested each area by walking to each and every area, and got each rune except violet since i didnt have 3 more testers to check with.

so im overall happy, its done.

i'm sure ill spend this week tweaking out small bugs and what nots.

i'm also working on the standalone version while yall play with this thing.

Posted: Wed Oct 19, 2011 3:17 pm
by Franchise_24
Can I download a demo to run?