For now we will use this thread to talk about my new tw2 module for WGNT.
After initial tests I decided to change initial banging to be done on first init and sysops can also use /twreset to do it again after next cleanup.
With this being said my next beta will use this new system and allow traversing the galaxy and trading at ports. Once port trading is perfected we will begin to add in the other commands slowly.
Post any feedback within this thread but please remember we cannot create a product that competes with tw2002 so this will remain strictly a turn based port trading game fighting solo or with teams against other players and the cabal but I would be open to other suggestions that didn't compete directly with tw2002. My game is based off the tw2 basic source code and the javascript port done for Synchronet by deuce.