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GALICO for IPV6

Posted: Thu Nov 22, 2012 3:47 am
by dspain
been getting alot of emails regarding ipv6 recently and to answer em all in one go, yes i will have the complete connectivity option ported over from ipv4 to ipv6, already been playing with galtcp.dll, galtnt.dll, and galtntd.dll

i added a ton of new features like ip control, and email validation.

more to come on this as i begin to release some test modules.

Re: GALICO for IPV6

Posted: Sun Feb 24, 2013 3:41 am
by Iceman
dspain wrote:been getting alot of emails regarding ipv6 recently and to answer em all in one go, yes i will have the complete connectivity option ported over from ipv4 to ipv6, already been playing with galtcp.dll, galtnt.dll, and galtntd.dll

i added a ton of new features like ip control, and email validation.

more to come on this as i begin to release some test modules.
(in his best braveheart accent) What news of the north?

Re: GALICO for IPV6

Posted: Sun Feb 24, 2013 4:04 am
by dspain
Iceman wrote:
dspain wrote:been getting alot of emails regarding ipv6 recently and to answer em all in one go, yes i will have the complete connectivity option ported over from ipv4 to ipv6, already been playing with galtcp.dll, galtnt.dll, and galtntd.dll

i added a ton of new features like ip control, and email validation.

more to come on this as i begin to release some test modules.
(in his best braveheart accent) What news of the north?
havent really tinkered with it lately, i was finishing up my tele-arena game engine (telearena.boards.net) and was gonna use my standalone tele-arena c++ server to be the first test at ipv6, once i get it all ported there i can begin to add it into the GALICO modules.

Re: GALICO for IPV6

Posted: Sun Feb 24, 2013 4:05 am
by dspain
Iceman wrote:
dspain wrote:been getting alot of emails regarding ipv6 recently and to answer em all in one go, yes i will have the complete connectivity option ported over from ipv4 to ipv6, already been playing with galtcp.dll, galtnt.dll, and galtntd.dll

i added a ton of new features like ip control, and email validation.

more to come on this as i begin to release some test modules.
(in his best braveheart accent) What news of the north?
havent really tinkered with it lately, i was finishing up my tele-arena game engine (telearena.boards.net) and was gonna use my standalone tele-arena c++ server to be the first test at ipv6, once i get it all ported there i can begin to add it into the GALICO modules.