Wg2.0

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Drex
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Wg2.0

Post by Drex »

Anything in the works for that trivia for wg2.0 or anything else?

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dspain
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Re: Wg2.0

Post by dspain »

Drex wrote:Anything in the works for that trivia for wg2.0 or anything else?
yes, Arctic Trivia will come in a 2.0 version with the only difference being no active-html agent for the web-side version.
but the terminal module will work exactly the same.

Drex
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Any newson this?

Post by Drex »

For WG2.0 Dos and a price?

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dspain
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Re: Any newson this?

Post by dspain »

Drex wrote:For WG2.0 Dos and a price?
for WG 2.0 price is $49 and has a 10,000 question limit.
i recently put a wg 2.0 bbs back online for testing and because too many users were requesting i put my edited tele-arena back up, and after putting so much into it i figured why not.
so now i have a good place to test my native 2.0 addons again.
ill have a demo of that trivia for ya soon.

Drex
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Post by Drex »

yeah if you could pop a demo in your file archives I bet many sysops running 2.0 would check it out.

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dspain
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Post by dspain »

Drex wrote:yeah if you could pop a demo in your file archives I bet many sysops running 2.0 would check it out.
i will eventually, right now its simple, enter like a telecon and talk and answer questions, this phase im focusing on the q&a editing and answering which works good, next i will focus on the action API.

Drex
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Post by Drex »

I see you releasing a few goodies for NT but what about us Wg2.0 Sysops? :?:

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dspain
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Post by dspain »

Drex wrote:I see you releasing a few goodies for NT but what about us Wg2.0 Sysops? :?:
i use a native wg 2.0 dev kit rather than compile it for 2.0 using the 3.xx dev kit so i wait til noone reports anythign major then run a program that converts my NT code to 2.0 code compile it and package it.

what were you looking to get? i may have it already done.

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