2d MMORPG (Massive Multiplayer Online Roll Playing Game)
Moderator: Mod Squad
2d MMORPG (Massive Multiplayer Online Roll Playing Game)
Anybody think about makeing a 2d MMORPG for WG, It would be like Warcraft 1, 2 and 3, or Zelda, Dungeon Seige. My son (13) plays a game called Open Tibia, All Open Source. There are like 10,000 people online 24-7 playing this game. I see $$$$$ for WG people. If this OT can be made into a WG Modual. It is now with a SQL database. I only have a 21k dial-up were I am and it runs fairly fast here. If you want to check it out I can give you more info on where to download the client, and a server, Mapeditor, I am building a kindof Mutants theme. to show to MBBS/WG people. I think it could be implamented into WG fairly easy.. Just a thought
Restore Major BBS
Re: 2d MMORPG (Massive Multiplayer Online Roll Playing Game)
sure drop me a copy. i have been designing my own MMORPG on paper, nothing on code yet, but its more like UO,WOW 3d, blah blah.efgosser wrote:Anybody think about makeing a 2d MMORPG for WG, It would be like Warcraft 1, 2 and 3, or Zelda, Dungeon Seige. My son (13) plays a game called Open Tibia, All Open Source. There are like 10,000 people online 24-7 playing this game. I see $$$$$ for WG people. If this OT can be made into a WG Modual. It is now with a SQL database. I only have a 21k dial-up were I am and it runs fairly fast here. If you want to check it out I can give you more info on where to download the client, and a server, Mapeditor, I am building a kindof Mutants theme. to show to MBBS/WG people. I think it could be implamented into WG fairly easy.. Just a thought
ill check it out.
and yes, mmorpg's is where the money is.
I wonder what a online graphic and sound game cost.
something like Larkinor or something. I even miss the Earth amd Beyond system. I can imagine what it takes to setup and run something like that. heck, thier special 2 cdrom client software was nice. I sometimes load it just to hear the music and watch the cut scene movies. but since the server systems went down I can't get it to do much anymore. like the charactor cut scenes and stuff. the music was nice thou.
something like Larkinor or something. I even miss the Earth amd Beyond system. I can imagine what it takes to setup and run something like that. heck, thier special 2 cdrom client software was nice. I sometimes load it just to hear the music and watch the cut scene movies. but since the server systems went down I can't get it to do much anymore. like the charactor cut scenes and stuff. the music was nice thou.
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- Joined: Wed Apr 23, 2008 12:01 pm
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Re: 2d MMORPG (Massive Multiplayer Online Roll Playing Game)
efgosser wrote:Anybody think about makeing a 2d MMORPG for WG, It would be like Warcraft 1, 2 and 3, or Zelda, Dungeon Seige. My son (13) plays a game called Open Tibia, All Open Source. There are like 10,000 people online 24-7 playing this game. I see $$$$$ for WG people. If this OT can be made into a WG Modual. It is now with a SQL database. I only have a 21k dial-up were I am and it runs fairly fast here. If you want to check it out I can give you more info on where to download the client, and a server, Mapeditor, I am building a kindof Mutants theme. to show to MBBS/WG people. I think it could be implamented into WG fairly easy.. Just a thought
Looks interesting but you still need an obdc driver, mysql etc. Also the client download to play. The idea about buying experience and unique abilties/items would make you some $$$.
Stoneslinger
telnet://theswampbbs.net or http://theswampbbs.net
telnet://theswampbbs.net or http://theswampbbs.net
Update on 2d MMORPG's - OT
Here is some inspiration.
There are 22543 players online on 1151 servers Last Update: May 4, 2009, 2:48 pm.
Most are 1000 max with from 250 to 650 player online 24/7
$$$$
I sent you guys links to the 7.6 version which is real easy to setup and test, the 8.4 version is real popular. I have a real good map being made right now that will bring them in, in groves.
There are 22543 players online on 1151 servers Last Update: May 4, 2009, 2:48 pm.
Most are 1000 max with from 250 to 650 player online 24/7
$$$$
I sent you guys links to the 7.6 version which is real easy to setup and test, the 8.4 version is real popular. I have a real good map being made right now that will bring them in, in groves.
Restore Major BBS
Re: 2d MMORPG (Massive Multiplayer Online Roll Playing Game)
yeah as someone who worked on MMORPG projects before ill be thefirst to say this requires a team, yeah money is to be made but the headaches also come in groves.Stoneslinger76 wrote:efgosser wrote:Anybody think about makeing a 2d MMORPG for WG, It would be like Warcraft 1, 2 and 3, or Zelda, Dungeon Seige. My son (13) plays a game called Open Tibia, All Open Source. There are like 10,000 people online 24-7 playing this game. I see $$$$$ for WG people. If this OT can be made into a WG Modual. It is now with a SQL database. I only have a 21k dial-up were I am and it runs fairly fast here. If you want to check it out I can give you more info on where to download the client, and a server, Mapeditor, I am building a kindof Mutants theme. to show to MBBS/WG people. I think it could be implamented into WG fairly easy.. Just a thought
Looks interesting but you still need an obdc driver, mysql etc. Also the client download to play. The idea about buying experience and unique abilties/items would make you some $$$.
selling unique stuff would be good but i would advise against selling exp especially if pvp is enabled.
Update on 2d MMORPG for WG
I am working and have been for some time now, a 2d MMORPG game for Worldgroup.
I have some compilers for the game:
1. Dev C++ system just for the game.
2. Worldeditor just for the game.
3. Sprite compiler just for the game.
4. Now has Mysql database or SQLite, and much better version.
5. Still looking at the client side, I have one but it is soso
Things I need to figure out for this game:
1. Name for the game.
2. Routine that lets you logon as USER, (Sysop) and makes you all 5 characters. Mage Sysop, Warrior Sysop, Thief Sysop, etc
3. Routine that runs the stores, both City and user.
4. Routine that has the Monsters level, and hunt each other.
5. Routine stats system that has all stats. hat I have is
6. Routine to connect to WorldGroup.
What I have is:
Monsters------ 40%
Items--------- 65%
Map----------- 99%
Commands------ 100%
Other Scripts- 75%
SQL-SQLite db- 75%
Look at the map

I have some compilers for the game:
1. Dev C++ system just for the game.
2. Worldeditor just for the game.
3. Sprite compiler just for the game.
4. Now has Mysql database or SQLite, and much better version.
5. Still looking at the client side, I have one but it is soso
Things I need to figure out for this game:
1. Name for the game.
2. Routine that lets you logon as USER, (Sysop) and makes you all 5 characters. Mage Sysop, Warrior Sysop, Thief Sysop, etc
3. Routine that runs the stores, both City and user.
4. Routine that has the Monsters level, and hunt each other.
5. Routine stats system that has all stats. hat I have is
6. Routine to connect to WorldGroup.
What I have is:
Monsters------ 40%
Items--------- 65%
Map----------- 99%
Commands------ 100%
Other Scripts- 75%
SQL-SQLite db- 75%
Look at the map

Restore Major BBS
Re: Update on 2d MMORPG for WG
nice. download a mud that has the source code and see what ideas you can get from that, like ResortMud.efgosser wrote:I am working and have been for some time now, a 2d MMORPG game for Worldgroup.
I have some compilers for the game:
1. Dev C++ system just for the game.
2. Worldeditor just for the game.
3. Sprite compiler just for the game.
4. Now has Mysql database or SQLite, and much better version.
5. Still looking at the client side, I have one but it is soso
Things I need to figure out for this game:
1. Name for the game.
2. Routine that lets you logon as USER, (Sysop) and makes you all 5 characters. Mage Sysop, Warrior Sysop, Thief Sysop, etc
3. Routine that runs the stores, both City and user.
4. Routine that has the Monsters level, and hunt each other.
5. Routine stats system that has all stats. hat I have is
6. Routine to connect to WorldGroup.
What I have is:
Monsters------ 40%
Items--------- 65%
Map----------- 99%
Commands------ 100%
Other Scripts- 75%
SQL-SQLite db- 75%
Look at the map
I currently play Earth & Beyond myself. Was a great game, and is even a better game today. http://www.net-7.org/ if your interested in playing again.frcorey wrote:I wonder what a online graphic and sound game cost.
something like Larkinor or something. I even miss the Earth amd Beyond system. I can imagine what it takes to setup and run something like that. heck, thier special 2 cdrom client software was nice. I sometimes load it just to hear the music and watch the cut scene movies. but since the server systems went down I can't get it to do much anymore. like the charactor cut scenes and stuff. the music was nice thou.
-360, Sysop of MetaComm Network
I thought they went out of business.JLittge wrote:I currently play Earth & Beyond myself. Was a great game, and is even a better game today. http://www.net-7.org/ if your interested in playing again.frcorey wrote:I wonder what a online graphic and sound game cost.
something like Larkinor or something. I even miss the Earth amd Beyond system. I can imagine what it takes to setup and run something like that. heck, thier special 2 cdrom client software was nice. I sometimes load it just to hear the music and watch the cut scene movies. but since the server systems went down I can't get it to do much anymore. like the charactor cut scenes and stuff. the music was nice thou.
-360, Sysop of MetaComm Network
do they still use that 2 dvd term client?
that was one drawback to their death. Hey you can play this neato game and download a free client.
in about 4 days....
Re: Update on 2d MMORPG for WG
is it a worldgroup module?efgosser wrote:I am working and have been for some time now, a 2d MMORPG game for Worldgroup.
I have some compilers for the game:
1. Dev C++ system just for the game.
2. Worldeditor just for the game.
3. Sprite compiler just for the game.
4. Now has Mysql database or SQLite, and much better version.
5. Still looking at the client side, I have one but it is soso
Things I need to figure out for this game:
1. Name for the game.
2. Routine that lets you logon as USER, (Sysop) and makes you all 5 characters. Mage Sysop, Warrior Sysop, Thief Sysop, etc
3. Routine that runs the stores, both City and user.
4. Routine that has the Monsters level, and hunt each other.
5. Routine stats system that has all stats. hat I have is
6. Routine to connect to WorldGroup.
What I have is:
Monsters------ 40%
Items--------- 65%
Map----------- 99%
Commands------ 100%
Other Scripts- 75%
SQL-SQLite db- 75%
Look at the map
createing the 5 characters would be easy.
my game XanthaMud has user ran stores, i could help you with that.
im still struggling on monsters hunting each other right now myself.
i bought a 3d game engine from visual3d.net, you should have a look.
EA shut it down yes, but a group of Dev's have brought it back to life. All files you need including the client is on that site.frcorey wrote:I thought they went out of business.JLittge wrote:I currently play Earth & Beyond myself. Was a great game, and is even a better game today. http://www.net-7.org/ if your interested in playing again.frcorey wrote:I wonder what a online graphic and sound game cost.
something like Larkinor or something. I even miss the Earth amd Beyond system. I can imagine what it takes to setup and run something like that. heck, thier special 2 cdrom client software was nice. I sometimes load it just to hear the music and watch the cut scene movies. but since the server systems went down I can't get it to do much anymore. like the charactor cut scenes and stuff. the music was nice thou.
-360, Sysop of MetaComm Network
do they still use that 2 dvd term client?
that was one drawback to their death. Hey you can play this neato game and download a free client.
in about 4 days....
-360
WOW, I wonder what the deal for it was.JLittge wrote:EA shut it down yes, but a group of Dev's have brought it back to life. All files you need including the client is on that site.frcorey wrote:I thought they went out of business.JLittge wrote: I currently play Earth & Beyond myself. Was a great game, and is even a better game today. http://www.net-7.org/ if your interested in playing again.
-360, Sysop of MetaComm Network
do they still use that 2 dvd term client?
that was one drawback to their death. Hey you can play this neato game and download a free client.
in about 4 days....
-360
EA blew a load of money making that.
will the old client work, or do I need a new client?
I kept it just for the beautiful graphics and music.
You will need to use the client they have posted there. Your original copy will not work, however all the bells and whistles after their patches will get you up to speed.frcorey wrote:WOW, I wonder what the deal for it was.JLittge wrote:EA shut it down yes, but a group of Dev's have brought it back to life. All files you need including the client is on that site.frcorey wrote: I thought they went out of business.
do they still use that 2 dvd term client?
that was one drawback to their death. Hey you can play this neato game and download a free client.
in about 4 days....
-360
EA blew a load of money making that.
will the old client work, or do I need a new client?
I kept it just for the beautiful graphics and music.
In regards to the legalities or sale of the property is beyond me. I just enjoy the game, and the current folks are doing a damn better job at maintaining it then EA ever has.
As a matter of fact EA only wanted Westwoods Command & Conquer franchise, the rest was planned to be dumped like everything else they touch. EA can bite me. But if you love the game, go get setup. No subscription fees.
-360
Replies
Fcorey:
Looking at ResortMud now, Thanks
Dspain:
1. is it a worldgroup module? Yes it will be
2. createing the 5 characters would be easy.
I am haveing problems with the I can create an account, and want 5 characters created at that time, Now I create account, then logon with account and create character 1, characer 2, and so on to get the characters, alot of time creating and all ask same questions.
3. my game XanthaMud has user ran stores, i could help you with that.
Would like to look at that part of the code.
right now I have to create an NPC shop helper to do it. not very good either. Trying to get the NPC to recieve and store in SQL db, then sell from the db.
4. im still struggling on monsters hunting each other right now myself.
ya Mutants did it so I know it can be done. Monsters would level too, Once on Mutants had a looter in 5000 killing everything.
6. i bought a 3d game engine from visual3d.net, you should have a look.
Ya I will take a look, um the 3d part still scares me a bit. I have code for a few too but 3d is alot of work, I am not prepared for at this time. you need to check out http://forum.ragezone.com/ thay have about 50 servers or more, Free DL with source. a developer sight.
Looking at ResortMud now, Thanks
Dspain:
1. is it a worldgroup module? Yes it will be
2. createing the 5 characters would be easy.
I am haveing problems with the I can create an account, and want 5 characters created at that time, Now I create account, then logon with account and create character 1, characer 2, and so on to get the characters, alot of time creating and all ask same questions.
3. my game XanthaMud has user ran stores, i could help you with that.
Would like to look at that part of the code.
right now I have to create an NPC shop helper to do it. not very good either. Trying to get the NPC to recieve and store in SQL db, then sell from the db.
4. im still struggling on monsters hunting each other right now myself.
ya Mutants did it so I know it can be done. Monsters would level too, Once on Mutants had a looter in 5000 killing everything.
6. i bought a 3d game engine from visual3d.net, you should have a look.
Ya I will take a look, um the 3d part still scares me a bit. I have code for a few too but 3d is alot of work, I am not prepared for at this time. you need to check out http://forum.ragezone.com/ thay have about 50 servers or more, Free DL with source. a developer sight.
Restore Major BBS
Re: Replies
I'd like to see a mud using the raven game engine.efgosser wrote:Fcorey:
Looking at ResortMud now, Thanks
Dspain:
1. is it a worldgroup module? Yes it will be
2. createing the 5 characters would be easy.
I am haveing problems with the I can create an account, and want 5 characters created at that time, Now I create account, then logon with account and create character 1, characer 2, and so on to get the characters, alot of time creating and all ask same questions.
3. my game XanthaMud has user ran stores, i could help you with that.
Would like to look at that part of the code.
right now I have to create an NPC shop helper to do it. not very good either. Trying to get the NPC to recieve and store in SQL db, then sell from the db.
4. im still struggling on monsters hunting each other right now myself.
ya Mutants did it so I know it can be done. Monsters would level too, Once on Mutants had a looter in 5000 killing everything.
6. i bought a 3d game engine from visual3d.net, you should have a look.
Ya I will take a look, um the 3d part still scares me a bit. I have code for a few too but 3d is alot of work, I am not prepared for at this time. you need to check out http://forum.ragezone.com/ thay have about 50 servers or more, Free DL with source. a developer sight.
make it look like doom3.
Earth & Beyond uses mysql for it's database.
source code zipped is over 125 megs.
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- Posts: 427
- Joined: Wed Apr 23, 2008 12:01 pm
- Location: Kitchener, ON, Canada
- Contact:
Re: Update on 2d MMORPG for WG
efgosser wrote:I am working and have been for some time now, a 2d MMORPG game for Worldgroup.
I have some compilers for the game:
1. Dev C++ system just for the game.
2. Worldeditor just for the game.
3. Sprite compiler just for the game.
4. Now has Mysql database or SQLite, and much better version.
5. Still looking at the client side, I have one but it is soso
Things I need to figure out for this game:
1. Name for the game.
2. Routine that lets you logon as USER, (Sysop) and makes you all 5 characters. Mage Sysop, Warrior Sysop, Thief Sysop, etc
3. Routine that runs the stores, both City and user.
4. Routine that has the Monsters level, and hunt each other.
5. Routine stats system that has all stats. hat I have is
6. Routine to connect to WorldGroup.
What I have is:
Monsters------ 40%
Items--------- 65%
Map----------- 99%
Commands------ 100%
Other Scripts- 75%
SQL-SQLite db- 75%
Looking interesting, nice to see your taking advantage of SQlite and galsql.dll. Hopefully you get a handle on the wee problems, I am not a programmer but would be very willing to assist you with the project.
Stoneslinger
telnet://theswampbbs.net or http://theswampbbs.net
telnet://theswampbbs.net or http://theswampbbs.net
Update on this Project
Here is a demo system I created, for you all to look at this is a project I did in the 2d game, now I am looking to port to WG.
I now have source to a Client, Server, Mapeditor
Here you can demo the server and look at the source to the server, work with the mapeditor. see if it is interesting enough to intergrate into Worldgroup.
Client: http://speedy.sh/6QeKk/Roxor854.exe
Server: http://speedy.sh/8RAye/Roxor-854-1337ms-r5.rar
Source: http://speedy.sh/SKt8b/Roxor-Source-ms.rar
Worldeditor: http://speedy.sh/FCV6c/WorldEditor.rar
I do have a problem, in all the years I have worked with Major BBS, and Worldgroup, I have never gotten the WG32 developer kit to work, can someone help me with it, I have all the files I need, I acually bought the Source and the Developer kit for MBBS 6.21, MBBS 6.25, WG1.01, WG2.0, and WG3.2, got the MBBS 6.21, 6.25 to work great, but my Windows envirnment is sketchy at best. OK this is what I would like to get from someone, either indetail instuctions on setting up the WG3.2 developer kit or send me a link to the allready setup 3.2 Developer kit.
Ghost Creations WG
I now have source to a Client, Server, Mapeditor
Here you can demo the server and look at the source to the server, work with the mapeditor. see if it is interesting enough to intergrate into Worldgroup.
Client: http://speedy.sh/6QeKk/Roxor854.exe
Server: http://speedy.sh/8RAye/Roxor-854-1337ms-r5.rar
Source: http://speedy.sh/SKt8b/Roxor-Source-ms.rar
Worldeditor: http://speedy.sh/FCV6c/WorldEditor.rar
I do have a problem, in all the years I have worked with Major BBS, and Worldgroup, I have never gotten the WG32 developer kit to work, can someone help me with it, I have all the files I need, I acually bought the Source and the Developer kit for MBBS 6.21, MBBS 6.25, WG1.01, WG2.0, and WG3.2, got the MBBS 6.21, 6.25 to work great, but my Windows envirnment is sketchy at best. OK this is what I would like to get from someone, either indetail instuctions on setting up the WG3.2 developer kit or send me a link to the allready setup 3.2 Developer kit.
Ghost Creations WG
Restore Major BBS