Tradewars II - 500T For Worldgroup NT
Tradewars II - 500T For Worldgroup NT
finished the core and began adding game commands, right now you can move around the universe and trade at ports, anyone interested in testing this module let me know.
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- Posts: 198
- Joined: Tue Jun 16, 2009 2:10 pm
- Location: Lexington, Ohio
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the battleground system wont work until i do the new bg maps which wont happen until i get the new editor finessed.Franchise_24 wrote:Send it my way, and I'll add it. Also send me the update for TA since you added the new BG features and whatnot...
right now you do:
BG <# mins>
it does a countdown like cleanup players type join bg to que
when the timer expires they teleport to north plaza just to show me the system works now it needs the maps.
when you die in a bg or leave the game you come back to the place you last were befvore entering.
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- Posts: 198
- Joined: Tue Jun 16, 2009 2:10 pm
- Location: Lexington, Ohio
- Contact: