worldgroup to a game server

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Phoenix79
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Joined: Sun Sep 21, 2008 3:17 pm

worldgroup to a game server

Post by Phoenix79 »

I am trying to connect to GameSrv from a worldgroup 3.30 system but I must be missing something. I've tried using the software on the same computer but read rlogin has bugs that would prevent it from connecting. I've tried it from another computer on the network but still cannot connect. Does anyone have a good step by step guide to setting up a game server?

Stoneslinger76
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Re: worldgroup to a game server

Post by Stoneslinger76 »

Phoenix79 wrote:I am trying to connect to GameSrv from a worldgroup 3.30 system but I must be missing something. I've tried using the software on the same computer but read rlogin has bugs that would prevent it from connecting. I've tried it from another computer on the network but still cannot connect. Does anyone have a good step by step guide to setting up a game server?
Have tried connected to the second computer thru telnet/rlogin from the network menu N from main menu? use the ip # not server name.
Make sure your router is configured to send inbound web/telnet to the WG
server. Check the game server is set to answer telnet or rlogin.

Their are a few post in the message base here about this, search on gameserv.
Stoneslinger
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Phoenix79
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Post by Phoenix79 »

Okie I disabled nod32's firewall.. that was disabling port 513 access.. so now my rlogin works from the server computer but telnet users cannot use rlogin.. any ideas how to change this setting?

Phoenix79
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Post by Phoenix79 »

The setting is under security and accounting.. Just have to take away the sysop key so everyone could access the game server.

Stoneslinger76
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Post by Stoneslinger76 »

Phoenix79 wrote:The setting is under security and accounting.. Just have to take away the sysop key so everyone could access the game server.
Yes you can do that, keep the security level to your N-Network command (main menu) as you see fit.

Best to make a menu comand from menu tree edit for the game server. Use the rlogin for module name, then in the lower command line enter the IP address of the game server. Set the security level for the new command and key.
Stoneslinger
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Syclops
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Post by Syclops »

I'm playing around with the Gamesrv software also.

Any advantage of a Rlogin connection over a Telnet connection?

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dspain
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Post by dspain »

Syclops wrote:I'm playing around with the Gamesrv software also.

Any advantage of a Rlogin connection over a Telnet connection?
auto login via passed userid with no additional login required.

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