tele-arena II editor

Discuss Elwynor Technologies products here.

Moderators: Questman, Mod Squad

Post Reply
User avatar
dspain
Posts: 2102
Joined: Sun May 07, 2006 10:38 pm
Location: richmond,virginia
Contact:

tele-arena II editor

Post by dspain »

ok after a few hrs of playing with this thing i have taedit working with ta2.

this has some upsides and downsides.

upside is i can create a brand new world, i even made a sotryline up on why its a new world, ill post it here when its done.

downside is the stock world loads killing the ta2 default world.

so this is whta im gonna do.

im gonna build a complete brand new world from scratch.

ill have this game being beta'd on one of my test pc's.

now for years i have customized ta but only with the source code.
that i do not have for ta2 so all i can do is editor mods.

i do have several new things written in ta1 i wanna get riock to add to ta2 like a skills system, a clan system, quest system, and wandering npcs.


also i have the original sourceror.com distro'd c/s files for ta2 i need someoen to test with the nt version.

i do not use the c/s on my test bbs i just run a test server on port 50 telnet only.

with ricks permission im gonna be launching a tele-arena ii website as well complete with the new story line, and updates as they come available.

im a huge ta fan after playing for 4yrs i got the editor, after playing with that for another 3 i got the src, and well al lthis began in 1995, lol

any world addon ideas im up for and when its done im gonna send it to rick to distro either as an upgrade, update, or free download.

i reccomend a new world taking tops 3months.

Post Reply