i noticed someone started a wiki page, nice, although i need to point out something with the archer class:
Archers
Perhaps the weakest of all the classes. They may wear ‘unrestrictive’ armors and wield only a limited range of melee weapons. The only special ability of this class is it’s ability to use ranged weapons such as bows, crossbows, slings, etc. When an attacker closes the range, an archer must unequip his/her ranged weapon and equip a melee weapon. This tends to make this class rather awkward in combat situations.
ranged combat in the new Tele-Arena is now intense.
now arrows can have special abilities such as poisonous, cause a firestorm on impact, etc... also you do not need to equip/unequip now you can attack and if the monster starts running away, fire away.
i know ranged combat in TA as always been under fire so i wanted to ease this in the new version.
just wanted to point this out that Archers will no longer be weak but rather a necessity in group situations when fighting hardcore bosses.
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