Kyrandia (Fantasy-world)

Game development for MBBS/WG
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Questman
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Kyrandia (Fantasy-world)

Post by Questman »

Good morning! Elwynor Technologies has released v7.1 of Kyrandia (Fantasy-world). Available for download on bbs.elwynor.com and elwynor.com website (when it's back on)

You will travel to the world of Kyrandia, a fairy tale land of magic and
mystery, realm of the beautiful and powerful goddess of Kyrandia, Tashanna,
the "Lady of Legends." Here, you begin as a young apprentice from a small
village who seeks to grow in knowledge, wisdom, and power, with high hopes of
being granted the title of "Arch-Mage of Legends" -- the mightiest wizard of
Kyrandia! To achieve your goal, you must cross the lands of Kyrandia, face
unknown perils, solve mystical enigmas, battle rivalrous mages, and conqueror
your own mind, body, and soul.

Time has stood still for too long on Kyrandia -- now is the time for one mage
to rise above and master the powers of sorcery and magic.

WHAT IS KYRANDIA?

Kyrandia (Fantasy-world) is a multi-player interactive game in which many
players can adventure with each other in the same simulated adventure world.
Players can help one another, engage in battle, trade information, or just
"shoot the breeze."

Kyrandia takes place in the world of Kyrandia, the realm of the goddess
Tashanna. In many ways, Kyrandia is the culmination of learning and growth
by the authors after building the Peyennuu-based games (Quest for Magic,
Quest of the Alchemists, Alchemy II: The Hangover, Quest for Sorcery, and
Quest for Sorcery II).

The object of the game is to grow, solve puzzles, and become the first
"Arch-Mage of Legends" on the system.

GAMEPLAY

To move about in Kyrandia, type the direction you want your character to go
(north, south, east or west). You can speak with other players using action
verbs. For example, if you were to type "say hello there", other players at
the same location would see "hello there." You may pick up objects and do
things with them. You can look at your current surroundings or other players.
Almost any mundane action you can think of can be performed.

However, the world of Kyrandia is much, much more. The underlying theme of
the entire game is the use of magic. Similar in concept to the popular role-
playing game "Dungeons & Dragons," players are "magic-users" who start at
level 1 (Apprentice) and advance to higher levels and more powerful magic.

SPELLS

Spells are magic cast by players, sometimes at objects or other players. To
cast a spell a player must first have it memorized. He must also have enough
spell points to cast it, and must be of high enough level for certain spells.
Also, some spells require the player to have certain components (objects) to
cast them. To actually cast the spell, a player must type "cast" and then the
secret incantation of the spell to be cast; sometimes, a direct object must be
included as well, such as "at the elf".

The physical strength and endurance of a player is determined by his "hit
points." A player's hit points increase as he gains levels or by magical
means. It is through hit points that most players battle each other; when a
player's hit points reach 0, he is killed, and must start from scratch at the
beginning again.

To see what spells you have memorized and how many spell points you have, type
"spells". To see how many hit points you have, type "hits". To see what
objects you are holding, type "inv". And if you need it, type "help".

CONFIGURATION

Kyrandia has three message files. Within ELWKYRM, you can input your game
activation code, define the key required to play the game, and decide whether
to allow users to exchange Kyrandia gold for BBS credits. There are also
some solution strings in level 4, and general text blocks in level 6. The
other two files customize location text (ELWKYRL.MSG) and SysOp editor text
(ELWKYRS.MSG).

INSTALLATION AND ACTIVATION

Simply unzip the archive to your Worldgroup server directory, add
it to your menu, configure the MSG file to your liking, and start
Worldgroup! It's that easy!

To activate the module, edit the MSG file and enter your Activation
Code, if you have one. If you don't, it will run for 14 days
without one. To get a code, contact Elwynor Technologies at:
http://www.elwynor.com

MODULE HISTORY

Kyrandia was one of a series of 7 text-based adventure RPGs written by Scott
Brinker. It is the culmination of work begun with the Quest for Magic game,
which itself was based upon Fazuul by Tim Stryker, which at the time, was
mired in copyright issues as it was written pre-Galacticomm for a client. It
is set in a new world and had far more complexity than its predecessors. It
was a very popular module throughout The Major BBS era from version 5 through
Worldgroup. Toward the end of the Galacticomm era the focus on add-on modules
waned.

The game was the focus of legal controversy. A licensee of the module was
affiliated with Westwood Studios, a video game company. In 1992, that company
released a game The Legend of Kyrandia, followed in 1993 by Legend of Kyrandia
Book Two: The Hand of Fate and in 1994 by Book 3 Malcolm's Revenge. The games
clearly took the name and some of the solutions (changing gem names, end
target to King, etc.). Galacticomm initially hired legal counsel, but as it
dragged on, with Galacticomm's financial situation deteriorating, the suit was
dropped due to the cost. Very disappointing as the games were successful (and
rather good!) but Galacticomm, Scott Brinker, and Richard Skurnick received
nothing despite the obvious theft.

Kyrandia was acquired by Elwynor Technologies in 2005 along with the rest of
the Galacticomm intellectual property. It was fully ported to Worldgroup 3.2
in April 2021.
Founder, The Major BBS Restoration Project
Owner, Elwynor Technologies ISV
Former Owner, Galacticomm IP (2005-2020)
Contributor, Galacticomm IP baseline

Aceboy
Posts: 6
Joined: Mon Sep 20, 2021 1:42 am

Re: Kyrandia (Fantasy-world)

Post by Aceboy »

Does this work on WG3.3? What is the cost for it? Kyrandia was the first RPG I ever played on MBBS, so it has a soft spot in my heart lol
==============
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darksidebbs.com

Kracken
Posts: 78
Joined: Sat Aug 08, 2020 1:12 pm

Re: Kyrandia (Fantasy-world)

Post by Kracken »

It's available on bbs.elwynor.com
(both the file archive and a live version up and running)

May Tashanna be with you :)

Questman
Posts: 160
Joined: Fri Aug 07, 2020 2:12 pm
Location: Raleigh, NC
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Re: Kyrandia (Fantasy-world)

Post by Questman »

Aceboy wrote:
> Does this work on WG3.3? What is the cost for it? Kyrandia was the first
> RPG I ever played on MBBS, so it has a soft spot in my heart lol

Yes, it works on WG3.x (3.3 isn't as stable as 3.2 by the way, it was a half-finished release when Galacticomm folded. The fake Galacticomm rushed it out to try to make a legitimacy play IMO. Could have been revenue, who knows).

Kyrandia is free.
Founder, The Major BBS Restoration Project
Owner, Elwynor Technologies ISV
Former Owner, Galacticomm IP (2005-2020)
Contributor, Galacticomm IP baseline

Cadaver747
Posts: 2
Joined: Sat Jan 28, 2023 2:10 am

Re: Kyrandia (Fantasy-world)

Post by Cadaver747 »

Questman wrote:
> Kyrandia is free.

Hello Questman,

I'm a new user registered specifically to check on latest Kyrandia (Fantasy-world), the original one. I believe I tried Kyrandia 7.0 a few years ago under The Major BBS v6.25 - Free Edition and it worked well enough but I was not able to play it properly and my HDD died on me.

So I decided to finally try to complete it one day and was happy to find this very forum thread just this week with the news about newly released Kyrandia 7.1, alas elwynor.com website seems to be dead for quite some time and bbs.elwynor.com for some reason promted to the Lostways music band for some reason. Do you know if it's possible to obtain the game anywhere at all? I tried both websites with the Wayback machine and it didn't help (perhaps there are better ways to search for lost cache). Also is there any information on changes since version 7.0?

I hope to hear from you soon or from anyone who can shed any information regarding current status of Kyrandia (Fantasy-world) and | or Elwynor Technologies.

What I would also want to know:
1. Can Kyrandia 7.1 be run under The Major BBS v6.25 - Free Edition
2. Is it really free or it's basically a 14 days game, and if the Activation Code is required to lift the 14 days limit then it can be obtain legaly?
3. Can someone host it maybe? (I've never played MUDs with other people)

Best regards,
Cadaver747

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BlaZ
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Re: Kyrandia (Fantasy-world)

Post by BlaZ »

The Elwynor version of Kyrandia may be available on the Major BBS Demo System (bbs.themajorbbs.com). I'm running the older Galacticomm version on my BBS (thepenaltybox.org) if you are just looking for a place to play it.

BlaZ

Questman
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Re: Kyrandia (Fantasy-world)

Post by Questman »

Hi there - lots of questions!

The Elwynor websites suffered a catastrophic backup failure and were lost, so I have to rebuild everything, which I'm working on now.

You can't run the latest builds on the free 6.25 build because that's a DOS-based version of the BBS. We are giving free licenses to Worldroup 3.2 (the final official Galacticomm release which runs on 32-bit Windows) and to Major BBS v10.0 BETA (same but compiled with modern compilers).

Kyrandia is available from me for those ,but I don't maintain the DOS version anymore.
Founder, The Major BBS Restoration Project
Owner, Elwynor Technologies ISV
Former Owner, Galacticomm IP (2005-2020)
Contributor, Galacticomm IP baseline

Cadaver747
Posts: 2
Joined: Sat Jan 28, 2023 2:10 am

Re: Kyrandia (Fantasy-world)

Post by Cadaver747 »

Questman wrote:
> Hi there - lots of questions!
>
> The Elwynor websites suffered a catastrophic backup failure and were lost,
> so I have to rebuild everything, which I'm working on now.
>
> You can't run the latest builds on the free 6.25 build because that's a
> DOS-based version of the BBS. We are giving free licenses to Worldroup 3.2
> (the final official Galacticomm release which runs on 32-bit Windows) and
> to Major BBS v10.0 BETA (same but compiled with modern compilers).
>
> Kyrandia is available from me for those ,but I don't maintain the DOS
> version anymore.

Hello Questman!

I'll try to set up Worldgroup 3.2. - just downloaded it.

Could you help me out with obtaining Kyrandia 7.1 from you then?

Questman
Posts: 160
Joined: Fri Aug 07, 2020 2:12 pm
Location: Raleigh, NC
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Re: Kyrandia (Fantasy-world)

Post by Questman »

Absolutely. Once Duckula hooks you up with a registration number, let me know what it is and I'll give you a code. Meanwhile you can download the module here:

http://www.elwynor.com/display/elwynor/MUDGames

Note that other pages (entertainment, utility) aren't updated - I literally just updated this today, and need to add a lot more here :)
Founder, The Major BBS Restoration Project
Owner, Elwynor Technologies ISV
Former Owner, Galacticomm IP (2005-2020)
Contributor, Galacticomm IP baseline

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CorpPorThis
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Re: Kyrandia (Fantasy-world)

Post by CorpPorThis »

I'm new here but an old school MajorBBS/WGroup Sysop whose never gotten over the nostalgia and incredible times the BBS days gave us! So needless to say, this thread about Kyrandia (one of my favorite BBS games) makes me happy. It's also nice to see this project exists and that people are working to keep the platform and its incredible content alive.

Look forward to participating in the forums here more.

Appreciate you all!

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