Found Missing Tradewars 2002 wg NT3 Midnight Maintenance

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Stoneslinger76
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Found Missing Tradewars 2002 wg NT3 Midnight Maintenance

Post by Stoneslinger76 »

Hi just wanted to let you all know that I was helping Syclops get his bbs restored and functional, I found the missing HVSTWEXT.EXE, and 2 .dll's for the Worldgroup 3.xxNT version of Tradewars 2002 (High Velocity Software version)

I have tested them for about 4 days now and the Ferrengi are moving, ports are resocked, debris is cleaned up.

You can download from my bbs in the BBSTWMBS dir file name TW3NTEXT.ZIP or from Syclops's bbs, bbs.prodata-net.com in the ISVHVS dir

Unzip the 3 files to your \wgserv dir after you have tw installed and functioning. Then add the line
HVSTEXT to WGSCLEAN.BAT

Thanks again Syclops :D :D
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Re: Found Missing Tradewars 2002 wg NT3 Midnight Maintenance

Post by dspain »

Stoneslinger76 wrote:Hi just wanted to let you all know that I was helping Syclops get his bbs restored and functional, I found the missing HVSTWEXT.EXE, and 2 .dll's for the Worldgroup 3.xxNT version of Tradewars 2002 (High Velocity Software version)

I have tested them for about 4 days now and the Ferrengi are moving, ports are resocked, debris is cleaned up.

You can download from my bbs in the BBSTWMBS dir file name TW3NTEXT.ZIP or from Syclops's bbs, bbs.prodata-net.com in the ISVHVS dir

Unzip the 3 files to your \wgserv dir after you have tw installed and functioning. Then add the line
HVSTEXT to WGSCLEAN.BAT

Thanks again Syclops :D :D
has anyone built a complete win32 installer with all the missing stuff yet?
if not and someone sends me the files ill modify the ISHIELD package.
now all we need is the author to send us some damn reg keys :)

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Re: Found Missing Tradewars 2002 wg NT3 Midnight Maintenance

Post by Stoneslinger76 »

dspain wrote: has anyone built a complete win32 installer with all the missing stuff yet?
if not and someone sends me the files ill modify the ISHIELD package.
now all we need is the author to send us some damn reg keys :)

I have sent you the 3 files, maintenance has been working correctly for 4 mths. The online editor TW-Pro will still crash the bbs if you enter it's edit functions but moderator functions work.
It would be great if you could fix the editor also, but not have the source code would make it difficult.

I am anxious to test whatever you come up with and repair.

As for reg keys.... good luck John Pritcherd at EIS can not generate them as the current ownership of the TW for WG version is umm :?:
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Post by Questman »

Sit tight. We have had a major breakthrough on that front.

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Re: Found Missing Tradewars 2002 wg NT3 Midnight Maintenance

Post by dspain »

Stoneslinger76 wrote:
dspain wrote: has anyone built a complete win32 installer with all the missing stuff yet?
if not and someone sends me the files ill modify the ISHIELD package.
now all we need is the author to send us some damn reg keys :)

I have sent you the 3 files, maintenance has been working correctly for 4 mths. The online editor TW-Pro will still crash the bbs if you enter it's edit functions but moderator functions work.
It would be great if you could fix the editor also, but not have the source code would make it difficult.

I am anxious to test whatever you come up with and repair.

As for reg keys.... good luck John Pritcherd at EIS can not generate them as the current ownership of the TW for WG version is umm :?:
thanks.

alot of win32 ported code from mbbs/wg1/wg2 is merely pointer disarray.
before if a %s %d &u was out of place you would get strings of bad characters or <invalid pointer> errors, and with win32 it just crashes.
really makes you think about alot of ported programs that crash alot after they were ported, were they even tested?
porting pre-wg3 mods to wg3 format is alot more that running galport and following the warnings.
i have gotten pretty good at porting stuff and learned along the way that it takes commitment and patience not just a few twinks here and there.
alot of people rushed their product out the door because frankly if ya noticed you got the same program with a couple hundred bucks tacked on the end.
ill do what i can but no guarantees being i dont have a reg code.

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Post by dspain »

Questman wrote:Sit tight. We have had a major breakthrough on that front.
well that will be good frees up an rlogin server on my network so i can do away with TWGS and run native-wg addon for that game.
will you be just publishing it or will it be a development/ownership thing on your part?

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Post by Questman »

Hard to say; somewhat in between. The thing is that EIS owns Trade Wars, and always will. But I may be able to get the code and keep the game for WG alive.

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Post by dspain »

Questman wrote:Hard to say; somewhat in between. The thing is that EIS owns Trade Wars, and always will. But I may be able to get the code and keep the game for WG alive.
yeah i know that EIS owns the tw2002 game itself as they have moved on to keeping their door game alive with twgs and still sell the registrations today, $15 for the door game i think $25 for the gold edition.
would be good to keep it going for WG as well, no need to really "add" anything to it as the game already works, fix some crash errors and its a fully working addon.

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Post by Stoneslinger76 »

Questman wrote:Sit tight. We have had a major breakthrough on that front.
:shock:

:P :P

Great news!
Any details? pmail if you cant make public comments.
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Re: Found Missing Tradewars 2002 wg NT3 Midnight Maintenance

Post by Stoneslinger76 »

dspain wrote:
thanks.

alot of win32 ported code from mbbs/wg1/wg2 is merely pointer disarray.
before if a %s %d &u was out of place you would get strings of bad characters or <invalid pointer> errors, and with win32 it just crashes.
really makes you think about alot of ported programs that crash alot after they were ported, were they even tested?
porting pre-wg3 mods to wg3 format is alot more that running galport and following the warnings.
i have gotten pretty good at porting stuff and learned along the way that it takes commitment and patience not just a few twinks here and there.
alot of people rushed their product out the door because frankly if ya noticed you got the same program with a couple hundred bucks tacked on the end.
ill do what i can but no guarantees being i dont have a reg code.

Yes i didn't get much for the 300 dollar upgrade for TW2002 WG 3NT. Hopefully you work out the kinks without to many problems.
Last edited by Stoneslinger76 on Sun Jan 18, 2009 3:48 pm, edited 1 time in total.
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Post by Stoneslinger76 »

dspain wrote: no need to really "add" anything to it as the game already works, fix some crash errors and its a fully working addon.
Need to fix:
Install set -add the maintenance files
Twpro online editor, to allow ship and general game editing
Photon missle attack ship will cuase loss of turns to the one being attacked. (should be able to launch P-missle at ship)
Planets dont generate F O E properly after the planets is about 90 days old
correct game infomation to display all info it should about the universe

thier are a few other minor problems but they are more game play related.
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Re: Found Missing Tradewars 2002 wg NT3 Midnight Maintenance

Post by dspain »

Stoneslinger76 wrote:
dspain wrote:
thanks.

alot of win32 ported code from mbbs/wg1/wg2 is merely pointer disarray.
before if a %s %d &u was out of place you would get strings of bad characters or <invalid pointer> errors, and with win32 it just crashes.
really makes you think about alot of ported programs that crash alot after they were ported, were they even tested?
porting pre-wg3 mods to wg3 format is alot more that running galport and following the warnings.
i have gotten pretty good at porting stuff and learned along the way that it takes commitment and patience not just a few twinks here and there.
alot of people rushed their product out the door because frankly if ya noticed you got the same program with a couple hundred bucks tacked on the end.
ill do what i can but no guarantees being i dont have a reg code.

Yes i didn't get much for the 300 dollar upgrade for TW2002 WG 3NT. Hopefully you work out the kinks without to many problems.
yeah thats something that needs to be adressed and i think has been getting handled nicely.
pricing.....yes back in the 90's you could get away with globals for 250 and games for 1,000 but not anymore.
with the being said also games and such shouldnt be free or super cheap like alot want either.
you hear hobby this or hobby that when they say it should be free, well i say this... ever had a hobby that didnt cost anything?
preservation of the community will be offering an affordable,stable, and supported product.

a game like tw2002 i cant see being a 300+ addon not when the same game on another platform is only $15 dollars.
if Rick gets tw2002 i say $99 would be fine.

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Post by dspain »

Stoneslinger76 wrote:
dspain wrote: no need to really "add" anything to it as the game already works, fix some crash errors and its a fully working addon.
Need to fix:
Install set -add the maintenance files
Twpro online editor, to allow ship and general game editing
Photon missle attack ship will cuase loss of turns to the one being attacked. (should be able to launch P-missle at ship)
Planets dont generate F O E properly after the planets is about 90 days old
correct game infomation to display all info it should about the universe

thier are a few other minor problems but they are more game play related.
adding the files to the install package is easy, the other until i get a registered version i wont be able to tinker with.

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Re: Found Missing Tradewars 2002 wg NT3 Midnight Maintenance

Post by Stoneslinger76 »

dspain wrote: yeah thats something that needs to be adressed and i think has been getting handled nicely.
pricing.....yes back in the 90's you could get away with globals for 250 and games for 1,000 but not anymore.
with the being said also games and such shouldnt be free or super cheap like alot want either.
you hear hobby this or hobby that when they say it should be free, well i say this... ever had a hobby that didnt cost anything?
preservation of the community will be offering an affordable,stable, and supported product.

a game like tw2002 i cant see being a 300+ addon not when the same game on another platform is only $15 dollars.
if Rick gets tw2002 i say $99 would be fine.
Yes it was an expensive hobby back in the 90's, especailly when updateing from WG2 - WG3-NT asup you say..... Hopefully Rick can get the source code and the legal stuff worked out. 100 bucks is a fair price for a good module thats draws users.
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Post by Stoneslinger76 »

dspain wrote:
adding the files to the install package is easy, the other until i get a registered version i wont be able to tinker with.[/quote]

Did Rick get a keygen for it when he aquired DataSafe? I know he only got a portion of them but you never know what lurks in a backup dir.
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Post by Questman »

I agreed to terms with Datasafe and sent them a signed contract and a check, and that was the last I heard. It's bizarre.

But, no, Datasafe was Datasafe, not HVS.

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Re: Found Missing Tradewars 2002 wg NT3 Midnight Maintenance

Post by dspain »

Stoneslinger76 wrote:
dspain wrote: yeah thats something that needs to be adressed and i think has been getting handled nicely.
pricing.....yes back in the 90's you could get away with globals for 250 and games for 1,000 but not anymore.
with the being said also games and such shouldnt be free or super cheap like alot want either.
you hear hobby this or hobby that when they say it should be free, well i say this... ever had a hobby that didnt cost anything?
preservation of the community will be offering an affordable,stable, and supported product.

a game like tw2002 i cant see being a 300+ addon not when the same game on another platform is only $15 dollars.
if Rick gets tw2002 i say $99 would be fine.
Yes it was an expensive hobby back in the 90's, especailly when updateing from WG2 - WG3-NT asup you say..... Hopefully Rick can get the source code and the legal stuff worked out. 100 bucks is a fair price for a good module thats draws users.
also people will still pay, on my old modified tele-arena for wg2 i added frills that could only be purchased with bbs credits, (boosts, specialty items,etc) added credit shops for people to buy it in and put paypal links on my website, even offered a paying membership where all credit costs were halved and came with 2 character saves a month and people paid for that too.
i had an average of 50 online at any time was a great community, thats why im rewriting the game now once ya hit so many barriers and write workarounds here and there its totally worth just redoing the core just so i can offer more to users as the time arises.

i think more and more developers except metro will eventually get their prices down to a reasonable level.
metro actually feels majormud is worth more than what they sell it for now.

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Post by dspain »

Stoneslinger76 wrote:
dspain wrote:
adding the files to the install package is easy, the other until i get a registered version i wont be able to tinker with.
Did Rick get a keygen for it when he aquired DataSafe? I know he only got a portion of them but you never know what lurks in a backup dir.[/quote]

datasafe was a reseller i do believe, they had resale rights to a ton of other stuff.

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Post by dspain »

Questman wrote:I agreed to terms with Datasafe and sent them a signed contract and a check, and that was the last I heard. It's bizarre.

But, no, Datasafe was Datasafe, not HVS.
did that include ALL datasafe modules?

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Post by Stoneslinger76 »

Questman wrote:I agreed to terms with Datasafe and sent them a signed contract and a check, and that was the last I heard. It's bizarre.

But, no, Datasafe was Datasafe, not HVS.
I thought Datasafe aquired HVS after HVS went bankrupt. Datasafe was advertising sales of TW2002 and generateing reg codes, I maybe wrong.
Just thought you may have a keygen for tw from datasafe.
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Post by dspain »

Stoneslinger76 wrote:
Questman wrote:I agreed to terms with Datasafe and sent them a signed contract and a check, and that was the last I heard. It's bizarre.

But, no, Datasafe was Datasafe, not HVS.
I thought Datasafe aquired HVS after HVS went bankrupt. Datasafe was advertising sales of TW2002 and generateing reg codes, I maybe wrong.
Just thought you may have a keygen for tw from datasafe.
yeah but datasafe could also sell and generate codes for soft arts modules but i think that was about it, no development work.
so maybe they just pretty much resold alot of other peoples stuff, <<shrug>>

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Post by Questman »

Dan -

Yes, it included all Datasafe modules.

Stone - Datasafe was also a reseller. When HVS closed shop, they were the official resellers of HVS, but they didn't have the source or didn't own the rights.

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Post by Stoneslinger76 »

Questman wrote:Dan -

Yes, it included all Datasafe modules.

Stone - Datasafe was also a reseller. When HVS closed shop, they were the official resellers of HVS, but they didn't have the source or didn't own the rights.
So Datasafe would have had code genrators for TW and other HVS software. Did you not aquire the reg code generators as part of your purchase of Datasafe? or is thier some other legal BS keeping you from generating codes for tw and other hsv/datasafe modules.
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Post by dspain »

Stoneslinger76 wrote:
Questman wrote:Dan -

Yes, it included all Datasafe modules.

Stone - Datasafe was also a reseller. When HVS closed shop, they were the official resellers of HVS, but they didn't have the source or didn't own the rights.
So Datasafe would have had code genrators for TW and other HVS software. Did you not aquire the reg code generators as part of your purchase of Datasafe? or is thier some other legal BS keeping you from generating codes for tw and other hsv/datasafe modules.
you'd think they wouldnt care, if i were them i would be happy my 15+ yr software was still wanting in the market.
if HVS made even $5 in royalties per copy its still more than they would make with it in the closet.

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Post by Stoneslinger76 »

dspain wrote:
you'd think they wouldnt care, if i were them i would be happy my 15+ yr software was still wanting in the market.
if HVS made even $5 in royalties per copy its still more than they would make with it in the closet.
Yes you'd think so, but the bank or whoever foreclosed on HVS would be the one getting the $$, or would it be G. Martin, J. Pritchard, HVS and Datasafe all get $5.
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Post by dspain »

Stoneslinger76 wrote:
dspain wrote:
you'd think they wouldnt care, if i were them i would be happy my 15+ yr software was still wanting in the market.
if HVS made even $5 in royalties per copy its still more than they would make with it in the closet.
Yes you'd think so, but the bank or whoever foreclosed on HVS would be the one getting the $$, or would it be G. Martin, J. Pritchard, HVS and Datasafe all get $5.
the original owners still get a cut.
besides the above applies to banks too.

few years ago i put together an investment firm for PCBoard bbs software we had talks with the banks everythign was a go, 4 of em provided the money and 3 of us were gonna design/develop, was damn near 100% so the bank at the last minute revises the contract, they wanted more up front money, they were already getting 20k up front and a contract to provide 30% per copy for the first year then 15% every copy after til they were paid in full.

a hell of a deal for all of us, it had so much dust on it bank was happy just to be satifying this old debt.

at the end they wanted everythign raised, everyone pulled out and where is it today..........same place, sitting idle nothing happening.

if these peopel would realize anything is more than nothing.

too many people are still stuck i nthe 80's and 90's when bbs development put food on the table, today its just hobby money to fill a paypal account for ebay sales.

look at metropolis, pulled out of selling majormud at last minute, now this greatermud is gonna take every one of their customersm they pretty much commited professinal suicide with that one.

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Post by frcorey »

dspain wrote:
Stoneslinger76 wrote:
dspain wrote:
you'd think they wouldnt care, if i were them i would be happy my 15+ yr software was still wanting in the market.
if HVS made even $5 in royalties per copy its still more than they would make with it in the closet.
Yes you'd think so, but the bank or whoever foreclosed on HVS would be the one getting the $$, or would it be G. Martin, J. Pritchard, HVS and Datasafe all get $5.
the original owners still get a cut.
besides the above applies to banks too.

few years ago i put together an investment firm for PCBoard bbs software we had talks with the banks everythign was a go, 4 of em provided the money and 3 of us were gonna design/develop, was damn near 100% so the bank at the last minute revises the contract, they wanted more up front money, they were already getting 20k up front and a contract to provide 30% per copy for the first year then 15% every copy after til they were paid in full.

a hell of a deal for all of us, it had so much dust on it bank was happy just to be satifying this old debt.

at the end they wanted everythign raised, everyone pulled out and where is it today..........same place, sitting idle nothing happening.

if these peopel would realize anything is more than nothing.

too many people are still stuck i nthe 80's and 90's when bbs development put food on the table, today its just hobby money to fill a paypal account for ebay sales.

look at metropolis, pulled out of selling majormud at last minute, now this greatermud is gonna take every one of their customersm they pretty much commited professinal suicide with that one.
I hate pcboard. I bought a source license and the cdrom was
incomplete. one day before they sent me the 2 4k objs I needed
the bank got them. so I got 99.99 % of the 15.3/4 source code and can't make heads or tails out of it. even contacted some old programmers from clark and basicly was told, thats life....
there gos 1500.00 I could have used for toilet paper.

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Post by Stoneslinger76 »

dspain wrote: if these peopel would realize anything is more than nothing.

too many people are still stuck i nthe 80's and 90's when bbs development put food on the table, today its just hobby money to fill a paypal account for ebay sales.
Yes the certainly screw things when they think they can squeeze a few more penuts out of you. Never stoping to realize they are just makeing it impossible for someone to make a return or even break even.
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Post by Stoneslinger76 »

frcorey wrote: I hate pcboard. I bought a source license and the cdrom was
incomplete. one day before they sent me the 2 4k objs I needed
the bank got them. so I got 99.99 % of the 15.3/4 source code and can't make heads or tails out of it. even contacted some old programmers from clark and basicly was told, thats life....
there gos 1500.00 I could have used for toilet paper.
Sounds like when I paid the upgrade fee to HVS for Tw2002 NT. Here today to take your money, gone tommorow when you come back to get it. I got lucky and found the files 10 yrs later.
Now hopefully we can get TW patched up or fixed.
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Post by dspain »

frcorey wrote:
dspain wrote:
Stoneslinger76 wrote: Yes you'd think so, but the bank or whoever foreclosed on HVS would be the one getting the $$, or would it be G. Martin, J. Pritchard, HVS and Datasafe all get $5.
the original owners still get a cut.
besides the above applies to banks too.

few years ago i put together an investment firm for PCBoard bbs software we had talks with the banks everythign was a go, 4 of em provided the money and 3 of us were gonna design/develop, was damn near 100% so the bank at the last minute revises the contract, they wanted more up front money, they were already getting 20k up front and a contract to provide 30% per copy for the first year then 15% every copy after til they were paid in full.

a hell of a deal for all of us, it had so much dust on it bank was happy just to be satifying this old debt.

at the end they wanted everythign raised, everyone pulled out and where is it today..........same place, sitting idle nothing happening.

if these peopel would realize anything is more than nothing.

too many people are still stuck i nthe 80's and 90's when bbs development put food on the table, today its just hobby money to fill a paypal account for ebay sales.

look at metropolis, pulled out of selling majormud at last minute, now this greatermud is gonna take every one of their customersm they pretty much commited professinal suicide with that one.
I hate pcboard. I bought a source license and the cdrom was
incomplete. one day before they sent me the 2 4k objs I needed
the bank got them. so I got 99.99 % of the 15.3/4 source code and can't make heads or tails out of it. even contacted some old programmers from clark and basicly was told, thats life....
there gos 1500.00 I could have used for toilet paper.
the infamous missing LIBS....someone actually duped em, you may be able to track em down online.

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Post by frcorey »

dspain wrote:
frcorey wrote:
dspain wrote: the original owners still get a cut.
besides the above applies to banks too.

few years ago i put together an investment firm for PCBoard bbs software we had talks with the banks everythign was a go, 4 of em provided the money and 3 of us were gonna design/develop, was damn near 100% so the bank at the last minute revises the contract, they wanted more up front money, they were already getting 20k up front and a contract to provide 30% per copy for the first year then 15% every copy after til they were paid in full.

a hell of a deal for all of us, it had so much dust on it bank was happy just to be satifying this old debt.

at the end they wanted everythign raised, everyone pulled out and where is it today..........same place, sitting idle nothing happening.

if these peopel would realize anything is more than nothing.

too many people are still stuck i nthe 80's and 90's when bbs development put food on the table, today its just hobby money to fill a paypal account for ebay sales.

look at metropolis, pulled out of selling majormud at last minute, now this greatermud is gonna take every one of their customersm they pretty much commited professinal suicide with that one.
I hate pcboard. I bought a source license and the cdrom was
incomplete. one day before they sent me the 2 4k objs I needed
the bank got them. so I got 99.99 % of the 15.3/4 source code and can't make heads or tails out of it. even contacted some old programmers from clark and basicly was told, thats life....
there gos 1500.00 I could have used for toilet paper.
the infamous missing LIBS....someone actually duped em, you may be able to track em down online.
nah, I have the libs. I am missing 2 4k objs for my license,
one for my serial file and one for my node count.
yeah, most all the pcboard source you see out there is mine,
zips with the password PCB153 or something like that, I gave those to someone who was going to figure out for me how it was all laid out and try to recreate the 2 missing objs so I would have the unlimited source code to mod as I want.
but he never contacted me again and gave the source out.

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Post by dspain »

frcorey wrote:
dspain wrote:
frcorey wrote: I hate pcboard. I bought a source license and the cdrom was
incomplete. one day before they sent me the 2 4k objs I needed
the bank got them. so I got 99.99 % of the 15.3/4 source code and can't make heads or tails out of it. even contacted some old programmers from clark and basicly was told, thats life....
there gos 1500.00 I could have used for toilet paper.
the infamous missing LIBS....someone actually duped em, you may be able to track em down online.
nah, I have the libs. I am missing 2 4k objs for my license,
one for my serial file and one for my node count.
yeah, most all the pcboard source you see out there is mine,
zips with the password PCB153 or something like that, I gave those to someone who was going to figure out for me how it was all laid out and try to recreate the 2 missing objs so I would have the unlimited source code to mod as I want.
but he never contacted me again and gave the source out.
im referring to the 2 brothers that recreated all the missing pieces and was gonna redo it and sell it not giving a damn what any bank said about it, they were from some small country cannot remember the name.

guess time took its toll and the project died last i heard they moved on to a PHP online bbs software project.

anyhow they released everything they redid on a site that was online up until mid 2004 so whoever grabbed it prolly has it pasted somewhere out there.

i created a tcp/ip mod sort of like major tcp/ip for pcb and sold the rights to a company called Clark Innovations (not any relation to the makers of PCB) if i could find the source to that out there anyone could install the dos version and run a full tcp/ip pcb bbs.

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Post by frcorey »

dspain wrote:
frcorey wrote:
dspain wrote: the infamous missing LIBS....someone actually duped em, you may be able to track em down online.
nah, I have the libs. I am missing 2 4k objs for my license,
one for my serial file and one for my node count.
yeah, most all the pcboard source you see out there is mine,
zips with the password PCB153 or something like that, I gave those to someone who was going to figure out for me how it was all laid out and try to recreate the 2 missing objs so I would have the unlimited source code to mod as I want.
but he never contacted me again and gave the source out.
im referring to the 2 brothers that recreated all the missing pieces and was gonna redo it and sell it not giving a damn what any bank said about it, they were from some small country cannot remember the name.

guess time took its toll and the project died last i heard they moved on to a PHP online bbs software project.

anyhow they released everything they redid on a site that was online up until mid 2004 so whoever grabbed it prolly has it pasted somewhere out there.

i created a tcp/ip mod sort of like major tcp/ip for pcb and sold the rights to a company called Clark Innovations (not any relation to the makers of PCB) if i could find the source to that out there anyone could install the dos version and run a full tcp/ip pcb bbs.
yeah, wasn't that those french guys and frontier bbs?
I looked at that, the bbs part was never finished thou.
I would be interested in your tcpip addon for pcboard if you can find it. I even got the qfront program with the keymaker.

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Post by dspain »

frcorey wrote:
dspain wrote:
frcorey wrote: nah, I have the libs. I am missing 2 4k objs for my license,
one for my serial file and one for my node count.
yeah, most all the pcboard source you see out there is mine,
zips with the password PCB153 or something like that, I gave those to someone who was going to figure out for me how it was all laid out and try to recreate the 2 missing objs so I would have the unlimited source code to mod as I want.
but he never contacted me again and gave the source out.
im referring to the 2 brothers that recreated all the missing pieces and was gonna redo it and sell it not giving a damn what any bank said about it, they were from some small country cannot remember the name.

guess time took its toll and the project died last i heard they moved on to a PHP online bbs software project.

anyhow they released everything they redid on a site that was online up until mid 2004 so whoever grabbed it prolly has it pasted somewhere out there.

i created a tcp/ip mod sort of like major tcp/ip for pcb and sold the rights to a company called Clark Innovations (not any relation to the makers of PCB) if i could find the source to that out there anyone could install the dos version and run a full tcp/ip pcb bbs.
yeah, wasn't that those french guys and frontier bbs?
I looked at that, the bbs part was never finished thou.
I would be interested in your tcpip addon for pcboard if you can find it. I even got the qfront program with the keymaker.
they may have been french....
ill dig around havent done a pcb mod in forever.
it should be back with my hella synchronet mods.

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Post by Gary Martin »

.
Last edited by Gary Martin on Mon Jun 14, 2010 12:32 pm, edited 1 time in total.

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Post by Questman »

Hi Gary!

Thank you - I appreciate that. The final touches are being worked out with Jeff now. Hopefully I'll have good news on that.

As for Datasafe, the news is not as good. I've tried to reach out to the Kerls for years. They took my check, I don't even think they deposited it, and I haven't heard from them since. I don't get it.

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Post by dspain »

Questman wrote:Hi Gary!

Thank you - I appreciate that. The final touches are being worked out with Jeff now. Hopefully I'll have good news on that.

As for Datasafe, the news is not as good. I've tried to reach out to the Kerls for years. They took my check, I don't even think they deposited it, and I haven't heard from them since. I don't get it.
such a shame, then again you got the people out there like the PCB thing where they still feel there pduct is worth FAR more than market value, hence before clark went under they wanted 12million based on "what they thought" the product could make within the next 15yrs noone bit, went bankrupt.

alot of the older WG people feel the same way.

then theres the ones that lost all their original source but like to stay in the loop so they bounce ya around and around.

cow creations did this for 2yrs

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Post by Questman »

Yep. I was in touch with Cow Creations but they were ultimately unable to recover their code. They had one addon that was somewhat unfinished but it was fun and unique.

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Post by dspain »

Questman wrote:Yep. I was in touch with Cow Creations but they were ultimately unable to recover their code. They had one addon that was somewhat unfinished but it was fun and unique.
years ago when Tele-arena was still sean's and i wanted to write my own game i was gonna use one of their muds as my reference since i couldnt use the Ta code and they couldnt find it.

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Post by Stoneslinger76 »

Questman wrote:Hi Gary!

Thank you - I appreciate that. The final touches are being worked out with Jeff now. Hopefully I'll have good news on that.

As for Datasafe, the news is not as good. I've tried to reach out to the Kerls for years. They took my check, I don't even think they deposited it, and I haven't heard from them since. I don't get it.
Great to hear things are progressing.
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Post by Malakai »

Questman wrote:The final touches are being worked out with Jeff now. Hopefully I'll have good news on that.
Any new news on HVS in the last few months?

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Post by Questman »

No; waiting for them to get back to me...

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Ferrengi Scorpion

Post by Stoneslinger76 »

I ran across this nasty Ferringi a few days ago in the WG 3 NT version.

Image


Heres what happened when I tried to attack

Image

I have never seen one of the ships before anyone else encountered them or have some info about them?
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Re: Ferrengi Scorpion

Post by dspain »

Stoneslinger76 wrote:I ran across this nasty Ferringi a few days ago in the WG 3 NT version.

Image


Heres what happened when I tried to attack

Image

I have never seen one of the ships before anyone else encountered them or have some info about them?
odd, you running any of the old ferrengi addons or is that baseline?

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Post by Ragtop »

The Scorpion was in the baseline version in the WG2 version. I assume it's in the WG3 version also. It comes out after the game ages a certain number of days (don't remember how many). It's been a long time, but from what I remember, you can't attack it. But it doesn't attack you either. It will, however, convert your dropped fighters into ferrengi fighters. At least that's how I remember it :)
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Re: Ferrengi Scorpion

Post by Stoneslinger76 »

dspain wrote:
Stoneslinger76 wrote:I ran across this nasty Ferringi a few days ago in the WG 3 NT version.
odd, you running any of the old ferrengi addons or is that baseline?
Not running any addons, just the stock NT version (v 2.02 wide beta 6) with the missing maintenance files added in.
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Post by Stoneslinger76 »

Ragtop wrote:The Scorpion was in the baseline version in the WG2 version. I assume it's in the WG3 version also. It comes out after the game ages a certain number of days (don't remember how many). It's been a long time, but from what I remember, you can't attack it. But it doesn't attack you either. It will, however, convert your dropped fighters into ferrengi fighters. At least that's how I remember it :)

Hmmm interesting, a few people are cruising around in an Interdictor in hopes they can capture it with the interdictor beam (prevents you from moveing)

We'll see if anone gets him, was about 75 days game age when it showed up.
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Post by Ragtop »

I remember hearing about people doing that back then. Doesn't seem like it ever worked though. I don't think it's possible to capture/destroy him. Makes you wonder if they just put him in there to make people burn up 15 turns/warp (in the days of 500-1000 turn games) in interdictors cruising around looking for him ;)
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Post by dspain »

Ragtop wrote:I remember hearing about people doing that back then. Doesn't seem like it ever worked though. I don't think it's possible to capture/destroy him. Makes you wonder if they just put him in there to make people burn up 15 turns/warp (in the days of 500-1000 turn games) in interdictors cruising around looking for him ;)
probably appears after X days or X active players to keep things interesting.

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Any word on TW2002 keygen

Post by kevinp79 »

Any word on keygen for HVS TW2002? Its working fine but kinda sucks having to run in demo mode, especially with no shipyard.

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